F
Facing, and
shield use
Failing a
morale check
Familiarity
Farmland as battlefields
Fatigue
Fatigued characters
Feinting in dueling
Field
plate armor
Fields as battlefields
Fighting,
while climbing
Fighting
style specializations
Fighting styles
Figures, clear
Fine balance
Firearms, Firearms firearms
description
Fireball
Fires
Firing into
a melee
Firing
missiles actions, fire/throw
Flail
Flaming
projectiles with direct fire engines
Flaming
projectiles with indirect fire engines
Flank attacks
Flat
topography in a battlefield
Flying
kick
Fogs
effects on visibility
Fog cloud
Footing,
effects on movement
Footmans
mace
Footmans
pick
Force
marchings effects on fatigue
Forest,
heavy, as battlefields
Forest,
light, as battlefields
Fork
Formal
morale checks
Fortifications
as battlefields
Free
adjustment during a nomove action
Fresh characters
Full
plate armor
Fullmove actions