Fighting
Climbing characters lose all AC bonuses for Dexterity and shield, and may have
rear attack modifiers applied against them. They have a –2 penalty to attack,
damage, and saving throw rolls. If a character is above his enemy, he gains a
+2 bonus on his attack rolls; if he is beneath his enemy, he suffers an
additional –2 penalty.
Any time a character is struck while climbing, she must make a climbing check,
detailed in Chapter 14: Time and Movement in the PHB. Note: you can use a default check of 30% in good conditions.
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