One of the many families of true dragons, the following group of five includes distantly related creatures that either live in the far-flung corners of the Esoteric Planes or deal with obscure matters on the Material Plane.
Many of a true dragon's abilities, attacks, and other statistics improve as the dragon grows older. These increases are divided into 12 age categories—as a dragon ages, its base statistics change as noted on the Dragon Age Categories table on page 87.
Age Category: This is the age category's name.
Age in Years: This is the dragon's actual age.
CR: This column modifies the dragon's base CR.
Size: This column shows the number of size categories by which to increase the dragon's base size, depending on its age (from Tiny to Small, Small to Medium, and so on). A true dragon does not gain the standard increases to ability scores when it achieves a larger size—instead, it gains ability score increases according to its age category, as indicated on the Dragon Ability Scores table.
Hit Dice: This shows how many additional Hit Dice a dragon gains beyond its base HD as it grows. Increases to HD grant extra hit points, feats, and skill ranks as well as increase the dragon's base attack bonus and base save bonuses. A dragon has skill ranks equal to 6 + its Intelligence modifier per HD. A dragon's increases to ability scores for gaining HD are included in the total ability score increases (see the Dragon Ability Scores table).
Natural Armor: This shows the amount the dragon's base natural armor bonus increases by age category.
Breath Weapon: Each dragon has a breath weapon (see Combat below) that deals a base amount of damage. This multiplier increases the number of dice of damage dealt by the dragon's breath weapon. For example, a mature adult dragon with a base breath weapon that deals 2d6 points of acid damage would deal 14d6 points of acid damage (because of the ×7 multiplier).
The Dragon Attacks and Speeds table lists the attacks a dragon can make and the damage each deals (a dash indicates a dragon of that size lacks that attack). Dragons gain other abilities when they reach specific age categories.
Fly Speed: A dragon's fly speed increases as indicated, according to its size.
Bite: This is a primary attack that deals the indicated damage plus 1-1/2 times the dragon's Strength bonus (even though it has more than one attack). A dragon's bite attack has reach as if the creature were one size category larger (+10 feet for Colossal dragons).
Claws: These primary attacks deal the indicated damage plus the dragon's Strength bonus.
Wings: The dragon can slam foes with its wings, even when flying. Wing attacks are secondary attacks that deal the indicated damage plus 1/2 the dragon's Strength bonus.
Tail Slap: The dragon can slap one foe each round with its tail. A tail slap is a secondary attack that deals the indicated damage plus 1-1/2 times the dragon's Strength bonus (this is an exception to the normal secondary attack rules).
Crush (Ex): A flying or jumping Huge or larger dragon can land on foes as a standard action, using its whole body to crush them. Crush attacks are effective only against opponents three or more size categories smaller than the dragon. A crush attack affects as many creatures as fit in the dragon's space. Creatures in the affected area must succeed at a Reflex save (DC = the DC of the dragon's breath weapon) or be pinned, automatically taking bludgeoning damage during the next round unless the dragon moves off them. If the dragon chooses to maintain the pin, it must succeed at a combat maneuver check as normal. Pinned foes take damage from the crush attack each round if they don't escape. A crush attack deals the indicated damage + 1-1/2 times the dragon's Strength bonus.
Tail Sweep (Ex): This allows a Gargantuan or larger dragon to sweep with its tail as a standard action. The sweep affects a half-circle with a radius of 30 feet (or 40 feet for a Colossal dragon), extending from an intersection on the edge of the dragon's space in any direction. Creatures within the swept area are affected if they were four or more size categories smaller than the dragon. A tail sweep automatically deals the indicated damage plus 1-1/2 times the dragon's Strength bonus. Affected creatures can attempt Reflex saves to take half damage (DC = the DC of the dragon's breath weapon).
Breath Weapon (Su): Using a breath weapon is a standard action. A dragon can use its breath weapon once every 1d4 rounds, even if it has more than one breath weapon. A breath weapon always starts at an intersection adjacent to the dragon and extends in a direction of the dragon's choice. Breath weapons come in two shapes, lines and cones, the areas of which vary with the dragon's size. If a breath weapon deals damage, those caught in the area can attempt saves—typically Reflex saves but sometimes Fortitude saves—to take half damage (DC = 10 + 1/2 the dragon's HD + the dragon's Constitution modifier). Saves against various breath weapons use the same DC; the type of saving throw is noted in the specific breath weapons' descriptions. A dragon can use its breath weapon when it is grappling or being grappled.
All esoteric dragons have the following abilities.
Dragon Senses (Ex): Dragons have darkvision 120 feet and blindsense 60 feet. They see four times as well as a human in dim light and twice as well in normal light.
Frightful Presence (Ex): A dragon's frightful presence has a range equal to 30 feet × the dragon's age category, but otherwise functions as detailed on page 293.
Psychic Magic: Esoteric dragons gain greater psychic skill as they age. An esoteric dragon's caster level for its psychic magic spell-like abilities is equal to its total HD. It has an amount of psychic energy equal to 1/2 its HD when it first gains psychic magic + 2 PE for each age category thereafter.
Spells: An esoteric dragon knows and casts psychic spells as a psychic of the level indicated in its specific description. Its caster level depends on its age, as shown for each type.
Damage Reduction: Dragons gain damage reduction as they age, as indicated in each dragon's specific entry. Their natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
Immunities (Ex): Every dragon is immune to sleep effects and paralysis effects. In addition, a dragon is immune to one or more additional forms of attack or energy damage no matter what its age is, as given in its specific description.
Spell Resistance (Ex): As dragons grow older, they become more resistant to spells and spell-like abilities, as indicated in the specific dragon descriptions. A dragon's spell resistance is equal to 11 + its Challenge Rating.
Age Category | Age in Years | CR | Size | Hit Dice | Natural Armor | Breath Weapon |
---|---|---|---|---|---|---|
1 Wyrmling | 0–5 | Base | Base | Base | Base | Base |
2 Very young | 6–15 | Base + 2 | Base + 1 | Base + 2 | Base + 3 | Base ×2 |
3 Young | 16–25 | Base + 4 | Base + 2 | Base + 4 | Base + 6 | Base ×3 |
4 Juvenile | 26–50 | Base + 5 | Base + 2 | Base + 6 | Base + 9 | Base ×4 |
5 Young adult | 51–100 | Base + 7 | Base + 3 | Base + 8 | Base + 12 | Base ×5 |
6 Adult | 101–200 | Base + 8 | Base + 3 | Base + 10 | Base + 15 | Base ×6 |
7 Mature adult | 201–400 | Base + 9 | Base + 3 | Base + 12 | Base + 18 | Base ×7 |
8 Old | 401–600 | Base + 11 | Base + 4 | Base + 14 | Base + 21 | Base ×8 |
9 Very old | 601–800 | Base + 12 | Base + 4 | Base + 16 | Base + 24 | Base ×9 |
10 Ancient | 801–1,000 | Base + 13 | Base + 4 | Base + 18 | Base + 27 | Base ×10 |
11 Wyrm | 1,001–1,200 | Base + 14 | Base + 4 | Base + 20 | Base + 30 | Base ×11 |
12 Great wyrm | 1,201+ | Base + 16 | Base + 5 | Base + 22 | Base + 33 | Base ×12 |
Age Category | Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|---|
1 Wyrmling | Base | Base | Base | Base | Base | Base |
2 Very young | Base + 4 | Base - 2 | Base + 2 | Base + 2 | Base + 2 | Base + 2 |
3 Young | Base + 8 | Base - 2 | Base + 4 | Base + 2 | Base + 2 | Base + 2 |
4 Juvenile | Base + 10 | Base - 2 | Base + 6 | Base + 4 | Base + 4 | Base + 4 |
5 Young adult | Base + 12 | Base - 4 | Base + 6 | Base + 4 | Base + 4 | Base + 4 |
6 Adult | Base + 14 | Base - 4 | Base + 8 | Base + 6 | Base + 6 | Base + 6 |
7 Mature adult | Base + 16 | Base - 4 | Base + 8 | Base + 6 | Base + 6 | Base + 6 |
8 Old | Base + 18 | Base - 6 | Base + 10 | Base + 8 | Base + 8 | Base + 8 |
9 Very old | Base + 20 | Base - 6 | Base + 10 | Base + 8 | Base + 8 | Base + 8 |
10 Ancient | Base + 22 | Base - 6 | Base + 12 | Base + 10 | Base + 10 | Base + 10 |
11 Wyrm | Base + 24 | Base - 8 | Base + 12 | Base + 10 | Base + 10 | Base + 10 |
12 Great wyrm | Base + 26 | Base - 8 | Base + 14 | Base + 12 | Base + 12 | Base + 12 |
Breath Weapon | |||||||||
---|---|---|---|---|---|---|---|---|---|
Size | Fly Speed (maneuverability) | 1 Bite | 2 Claws | 2 Wings | 1 Tail Slap | 1 Crush | 1 Tail Sweep | Cone | Line |
Tiny | 100 ft. (average) | 1d41d3 | — | — | — | — | 30 ft. | 15 ft. | |
Small | 150 ft. (average) | 1d61d4 | — | — | — | — | 40 ft. | 20 ft. | |
Medium | 150 ft. (average) | 1d81d6 | 1d4 | — | — | — | 60 ft. | 30 ft. | |
Large | 200 ft. (poor) | 2d61d8 | 1d6 | 1d8 | — | — | 80 ft. | 40 ft. | |
Huge | 200 ft. (poor) | 2d82d6 | 1d8 | 2d6 | 2d8 | — | 100 ft. | 50 ft. | |
Gargantuan | 250 ft. (clumsy) | 4d62d8 | 2d6 | 2d8 | 4d6 | 2d6 | 120 ft. | 60 ft. | |
Colossal | 250 ft. (clumsy) | 4d84d6 | 2d8 | 4d6 | 4d8 | 2d8 | 140 ft. | 70 ft. |
This majestic dragon seems to shimmer as if surrounded by thousands of eddies of astral thought.
Astral Dragon
N dragon (extraplanar)
Base Statistics
CR 5; Size Small; HD 6d12
Speed 40 ft.
Natural Armor +4; Breath Weapon line, 2d6 force
Str 13, Dex 16, Con 12, Int 15, Wis 14, Cha 10
Ecology
Environment any (Astral Plane)
Organization solitary
Treasure triple
Special Abilities
Change Shape (Su) An adult or older astral dragon can assume any humanoid form three times per day as if using polymorph.
Psychic Interference (Sp) Three times per day, an old or older astral dragon can cast either mental barrier V or tower of Iron Will III as a swift action at its normal caster level.
Psychic Magic (Sp) An astral dragon gains the following psychic spells upon reaching the listed age category: Young—deja vu (1 PE), telekinetic projectile (0 PE); young adult—analyze aura (3 PE), aversion(2 PE), id Insinuation I (2 PE); mature adult—thoughtsense (4 PE); very old—possession (5 PE); wyrm—psychic crush IV (8 PE).
Staggering Breath (Su) Once per day, when an ancient or older astral dragon uses its breath weapon, those who fail their saving throws are staggered for 2d4 rounds.
Thought Travel (Su) While on the Astral Plane, a great wyrm astral dragon can teleport any distance as a move action.
Age Category | Special Abilities | Caster Level |
---|---|---|
Wyrmling | Mental static aura | — |
Very young | see invisibility | — |
Young | Psychic magic | 1st |
Juvenile | Psychic resilience | 3rd |
Young adult | DR 5/magic, psychic magic | 5th |
Adult | Change shape, frightful presence | 7th |
Mature adult | DR 10/magic, psychic magic | 9th |
Old | Psychic interference | 11th |
Very old | DR 15/magic, psychic magic | 13th |
Ancient | Staggering breath | 15th |
Wyrm | DR 20/magic, psychic magic | 17th |
Great wyrm | Thought travel | 19th |
Young Astral Dragon CR 9
XP 6,400
N Large dragon (extraplanar)
Init +6; Senses dragon senses, see invisibility; Perception +16
Aura mental static (30 ft., DC 16)
Defense
AC 21, touch 11, flat-footed 19 (+2 Dex, +10 natural, -1 size)
hp 95 (10d12+30)
Fort +10, Ref +9, Will +10; +4 vs. psychic spells
Defensive Abilities psychic resilience; Immune paralysis, sleep; SR 20
Offense
Speed 40 ft., fly 200 ft. (poor)
Melee bite +15 (2d6+7), 2 claws +14 (1d8+5), 2 wings +12 (1d6+2), tail slap +12 (1d8+7)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (80-ft. line, DC 18, 6d6 force)
Psychic Magic (CL 10th; concentration +13)
5 PE —deja vu (1 PE), telekinetic projectile (0 PE)
Psychic Spells Known (CL 1st; concentration +4)
1st (4/day)— burst of insight, sundering shards (DC 14)
0 (at will)—daze (DC 13), detect magic, mage hand, open/close
Statistics
Str 21, Dex 14, Con 16, Int 17, Wis 16, Cha 12
Base Atk +10; CMB +16; CMD 28 (32 vs. trip)
Feats Flyby Attack, Improved Initiative, Multiattack, Power Attack, Weapon Focus (bite)
Skills Appraise +16, Diplomacy +14, Fly +9, Intimidate +14, Knowledge (arcana, history, planes) +16, Perception +16, Sense Motive +16
Languages Celestial, Common, Draconic
Adult Astral Dragon CR 13
XP 25,600
N Huge dragon (extraplanar)
Init +5; Senses dragon senses, see invisibility; Perception +24
Aura mental static (30 ft., DC 21), frightful presence (180 ft., DC 21)
Defense
AC 28, touch 9, flat-footed 27 (+1 Dex, +19 natural, -2 size)
hp 184 (16d12+80)
Fort +15, Ref +11, Will +17; +4 vs. psychic spells
Defensive Abilities psychic resilience; DR 5/magic; Immune paralysis, sleep; SR 24
Offense
Speed 40 ft., fly 200 ft. (poor)
Melee bite +23 (2d8+12), 2 claws +22 (2d6+8), 2 wings +20 (1d8+4), tail slap +20 (2d6+12)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks breath weapon (100-ft. line, DC 23, 12d6 force), crush
Psychic Magic (CL 16th; concentration +21)
11 PE—analyze aura (3 PE), aversion (2 PE, DC 17), deja vu (1 PE), id insinuation I (3 PE, DC 18), telekinetic projectile (0 PE)
Psychic Spells Known (CL 7th; concentration +12)
3rd (5/day)—ego whip I, haste
2nd (7/day)—blur, hideous laughter (DC 17), locate object
1st (8/day)—burst of insight, feather fall, sundering shards(DC 16), true strike, unwitting ally(DC 16)
0 (at will)—dancing lights, daze (DC 15), detect magic, detect poison, mage hand, message, open/close
Statistics
Str 27, Dex 12, Con 20, Int 21, Wis 20, Cha 16
Base Atk +16; CMB +26; CMD 37 (41 vs. trip)
Feats Cleave, Flyby Attack, Improved Initiative, Iron Will, Lunge, Multiattack, Power Attack, Weapon Focus (bite)
Skills Appraise +24, Diplomacy +22, Fly +12, Intimidate +22, Knowledge (arcana, history, planes, religion) +24, Perception +24, Sense Motive +24, Stealth +12
Languages Aklo, Celestial, Common, Draconic, Infernal
SQ change shape
Ancient Astral Dragon CR 18
XP 153,600
N Gargantuan dragon (extraplanar)
Init +4; Senses dragon senses, see invisibility; Perception +34
Aura mental static (30 ft., DC 27), frightful presence (300 ft., DC 27)
Defense
AC 37, touch 6, flat-footed 37 (+31 natural, -4 size)
hp 348 (24d12+192)
Fort +21, Ref +14, Will +23; +4 vs. psychic spells
Defensive Traits psychic interference, psychic resilience; DR 15/magic; Immune paralysis, sleep; SR 30
Offense
Speed 40 ft., fly 250 ft. (clumsy)
Melee bite +33 (4d6+18), 2 claws +32 (2d8+12), 2 wings +30 (2d6+6), tail slap +30 (2d8+18)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks breath weapon (120-ft. line, DC 29, 20d6 damage), crush, staggering breath, tail sweep
Psychic Magic (CL 24th; concentration +31),
19 PE—analyze aura (3 PE), aversion (2 PE, DC 19), deja vu (1 PE), possession (5 PE, DC 22), telekinetic projectile (0 PE), thoughtsense (4 PE)
Psychic Spells Known (CL 15th; concentration +22)
7th (5/day)—insanity (DC 24), repulsion (DC 24)
6th (7/day)—blade barrier (DC 23), disintegrate (DC 23), create mindscape
5th (7/day)—dismissal (DC 22), remote viewing, wall of force, waves of fatigue (DC 22)
4th (7/day)—greater false life, lesser globe of invulnerability, spell immunity, telekinetic charge
3rd (8/day)—displacement, ego whip I(DC 20), haste, major image (DC 20)
2nd (8/day)—hideous laughter (DC 19), hypercognition, locate object, mirror image, touch of idiocy
1st (8/day)—burst of insight, feather fall, sundering shards(DC 18), true strike, unwitting ally(DC 18)
0 (at will)—dancing lights, daze (DC 17), detect magic, detect psychic significance, know direction, mage hand, message, open/close, virtue
Statistics
Str 35, Dex 10, Con 24, Int 25, Wis 24, Cha 20
Base Atk +24; CMB +40; CMD 50 (54 vs. trip)
Feats Cleave, Flyby Attack, Great Cleave, Improved Initiative, Iron Will, Lunge, Multiattack, Power Attack, Snatch, Toughness, Vital Strike, Weapon Focus (bite)
Skills Appraise +34, Bluff +32, Diplomacy +32, Fly +13, Intimidate +32, Knowledge (arcana, history, nobility, planes, religion) +34, Perception +34, Sense Motive +34, Stealth +15
Languages Aklo, Auran, Celestial, Common, Draconic, Infernal
SQ change shape
Reserved and haughty, these dragons roam the Astral Plane, seeking to expand their knowledge of its esoteric secrets. They hunt to eat, and use psychic magic to fight one another.
Clouds trail from the edges of this graceful, nearly fanciful creature in hypnotizing patterns.
Dream Dragon
N dragon (extraplanar)
Base Statistics
CR 6; Size Small; HD 7d12
Speed 40 ft.
Natural Armor +6; Breath Weapon cone, 2d6 electricity
Str 11, Dex 15, Con 12, Int 14, Wis 13, Cha 16
Ecology
Environment any (Dimension of Dreams)
Organization solitary
Treasure triple
Special Abilities
Change Shape (Su) An adult or older dream dragon can assume any humanoid form three times per day as if using polymorph.
Dream Fortress (Su) A juvenile or older young adult dream dragon is immune to dream, nightmare, and similar spells.
Dreamsight (Su) With a brief glance, a very young or older dragon can see a hazy image of the current dreams of sleeping creatures.
Exodus of Dreams (Sp) A great wyrm dream dragon can use dream voyage at will.
Join Dreamscape (Su) An old or older dream dragon who sees a sleeping creature's dream can enter that dream as a lucid body , while still acting with its physical body.
Psychic Magic (Sp) A dream dragon gains the following psychic spells upon reaching the listed age category: Young—lullaby (0 PE), mirror strike (1 PE); young adult—euphoric cloud (2 PE), invisibility (2 PE), thought shield II (3 PE); mature adult—dream (4 PE); very old—dream travel (5 PE); wyrm—maze (8 PE).
Sleeping Breath (Su) A limited number of times per day, a dream dragon can cause those who fail their saving throws against its breath attack to fall asleep for 1d4 rounds, as per the sleep spell. This is a mind-affecting sleep effect.
Age Category | Special Abilities | Caster Level |
---|---|---|
Wyrmling | Sleeping breath 1/day | — |
Very young | Dreamsight | — |
Young | Psychic magic | 1st |
Juvenile | Dream fortress | 3rd |
Young adult | DR 5/magic, psychic magic | 5th |
Adult | Change shape, frightful presence | 7th |
Mature adult | DR 10/magic, psychic magic | 9th |
Old | Join dreamscape | 11th |
Very old | DR 15/magic, psychic magic | 13th |
Ancient | Sleeping breath 3/day | 15th |
Wyrm | DR 20/magic, psychic magic | 17th |
Great Wyrm | Exodus of dreams | 19th |
Young Dream Dragon CR 10
XP 9,600
N Large dragon (extraplanar)
Init +5; Senses dragon senses, dreamsight; Perception +22
Defense
AC 22, touch 10, flat-footed 21 (+1 Dex, +12 natural, -1 size)
hp 104 (11d12+33)
Fort +10, Ref +8, Will +9
Immune paralysis, sleep; SR 21
Offense
Speed 40 ft., fly 200 ft. (poor)
Melee bite +15 (2d6+6), 2 claws +14 (1d8+4), 2 wings +12 (1d6+2), tail slap +12 (1d8+6)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (40-ft. cone, DC 18, 6d6 electricity), sleeping breath 1/day
Psychic Magic (CL 1st; concentration +5)
5 PE—lullaby (0 PE, DC 14), mirror strike (1 PE)
Psychic Spells Known (CL 1st; concentration +5)
1st (4/day)—shield, sleep (DC 15)
0 (At-will)—daze (DC 14), ghost sound (DC 14), light, message
Statistics
Str 19, Dex 13, Con 16, Int 16, Wis 15, Cha 18
Base Atk +11; CMB +16; CMD 27 (31 vs. trip)
Feats Flyby Attack, Improved Initiative, Multiattack, Power Attack, Skill Focus (Perception), Weapon Focus (bite)
Skills Bluff +18, Diplomacy +18, Fly +9, Intimidate +18, Knowledge (arcana) +17, Knowledge (planes) +17, Perception +22, Sense Motive +16, Stealth +11
Languages Aklo, Common, Draconic
Adult Dream Dragon CR 14
XP 38,400
N Huge dragon (extraplanar)
Init +4; Senses dragon senses, dreamsight; Perception +34
Aura frightful presence (180 ft., DC 23)
Defense
AC 29, touch 8, flat-footed 29 (+21 natural, -2 size)
hp 195 (17d12+85)
Fort +15, Ref +12, Will +14
Defensive Abilities dream fortress; DR 5/magic; Immune paralysis, sleep; SR 25
Offense
Speed 40 ft., fly 200 ft. (poor)
Melee bite +23 (2d8+10), 2 claws +22 (2d6+7), 2 wings +20 (1d8+3), tail slap +20 (2d6+10)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks breath weapon (40-ft. cone, DC 23, 12d6 electricity), crush, sleeping breath 1/day
Psychic Magic (CL 17th; concentration +23)
11 PE—euphoric cloud (2 PE, DC 18), invisibility (2 PE), lullaby (0 PE, DC 16), mirror strike (1 PE), thought shield II
Psychic Spells Known (CL 7th; concentration +12)
3rd (5/day)—clairaudience/clairvoyance, deep slumber (DC 18)
2nd (7/day)—aversion(DC 17), calm emotions (DC 17), mind thrust II
1st (8/day)—blurred movement, color spray (DC 16), shield, sleep (DC 16), true strike
0 (at will)—dancing light, daze (DC 15), detect magic, ghost sound (DC 15), mage hand, message, resistance
Statistics
Str 25, Dex 11, Con 20, Int 20, Wis 19, Cha 22
Base Atk +17; CMB +26; CMD 36 (40 vs. trip)
Feats Alertness, Flyby Attack, Hover, Improved Initiative, Lightning Reflexes, Multiattack, Power Attack, Skill Focus (Perception), Weapon Focus (bite)
Skills Bluff +26, Diplomacy +26, Fly +12, Intimidate +26, Knowledge (arcana, dungeoneering, planes) +25, Perception +34, Sense Motive +28, Stealth +12, Survival +24
Languages Aklo, Celestial, Common, Draconic, Infernal
SQ change shape
Ancient Dream Dragon CR 19
XP 204,800
N Gargantuan dragon (extraplanar)
Init +3; Senses dragon senses, dreamsight; Perception +44
Aura frightful presence (300 ft., DC 30)
Defense
AC 38, touch 5, flat-footed 38 (-1 Dex, +33 natural, -4 size)
hp 337 (25d12+175)
Fort +21, Ref +15, Will +22
Defensive Abilities dream fortress; DR 15/magic; Immune paralysis, sleep; SR 30
Offense
Speed 40 ft., fly 250 ft. (clumsy)
Melee bite +33 (4d6+16), 2 claws +32 (2d8+11), 2 wings +30 (2d6+5), tail slap +30 (2d8+16)
Space 20 ft.; Reach 15 ft. (20 ft. with bite)
Special Attacks breath weapon (60-ft. cone, DC 29, 20d6), crush, sleeping breath 3/day, tail sweep
Psychic Magic (CL 25th; concentration +33)
19 PE—dream (4 PE), dream travel (5 PE), euphoric cloud (2 PE, DC 21), invisibility (2 PE), lullaby (0 PE, DC 19), mirror strike (1 PE), thought shield II
Psychic Spells Known (CL 15th; concentration +22)
7th (5/day)—limited wish, waves of exhaustion
6th (7/day)—cloak of dreams (DC 23), dream council, mental barrier V
5th (7/day)—dismissal (DC 22), major creation, wall of force, waves of fatigue
4th (7/day)—anti-incorporeal shell, dimension door, freedom of movement
3rd (8/day)—clairaudience/clairvoyance, deep slumber (DC 20), displacement, purge spirit
2nd (8/day)—aversion, augury, blindness/deafness (DC 19), calm emotions (DC 19), mind thrust II
1st (8/day)—blurred movement, color spray (DC 18), shield, sleep (DC 18), true strike
0 (at will)—arcane mark, dancing light, detect magic, daze (DC 17), ghost sound (DC 17), mage hand, mending, message, resistance
Statistics
Str 33, Dex 9, Con 24, Int 24, Wis 23, Cha 26
Base Atk +25; CMB +40; CMD 49 (53 vs. trip)
Feats Alertness, Flyby Attack, Hover, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Power Attack, Skill Focus (Perception), Snatch, Vital Strike, Weapon Focus (bite), Wingover
Skills Bluff +36, Diplomacy +36, Fly +13, Intimidate +36, Knowledge (arcana, dungeoneering, history, planes, religion) +35, Perception +44, Sense Motive +38, Stealth +15, Survival +34
Languages Aklo, Auran, Celestial, Common, Draconic, Infernal
SQ change shape, join dreamscape
These self-styled masters of the Dimension of Dreams hunt that strange plane's shifting expanse.
This silent dragon's seems to gather shadows and gloom around its tattered-appearing wings.
Etheric Dragon
N dragon (extraplanar)
Base Statistics
CR 3; Size Tiny; HD 4d12
Speed 40 ft.
Natural Armor +3; Breath Weapon line, 2d8 force
Str 16, Dex 15, Con 14, Int 13, Wis 10, Cha 11
Ecology
Environment any (Ethereal Plane)
Organization solitary
Treasure double
Special Ability
Ghost Stride (Su) While an adult or older etheric dragon is traveling overland or in flight, it gains the incorporeal subtype, but its statistics do not change; it keeps its natural armor bonus and does not gain a deflection bonus to AC.
Grave Breath (Su) Once per day, an ancient or older etheric dragon can choose to deal no damage with its breath weapon. Instead, living creatures that fail their saving throws against the breath weapon must each succeed at a Fortitude saving throw or be reduced to -1 hit points. This is a death effect.
Psychic Magic (Sp) An etheric dragon gains the following psychic spells upon reaching the listed age category: Juvenile—mage hand (0 PE), mind thrust I (1 PE); old—chill metal (2 PE), telekinetic maneuver(3 PE).
Psychic Mastery A great wyrm etheric dragon can cast any of its psychic magic spells as a swift action, or if it casts a psychic magic spell as a standard action, it can do so for 1 fewer PE (minimum 0 PE).
Spectral Attacks (Su) An etheric dragon's bite or claw attacks are considered to be ghost touch weapons.
Spirit Eater (Su) A creature devoured by a young or older etheric dragon cannot be raised from the dead with any magic less powerful than a mythic wish.
Age Category | Special Abilities | Caster Level |
---|---|---|
Wyrmling | See in darkness, spectral attacks | — |
Very young | Compression | — |
Young | Spirit eater | — |
Juvenile | Frightful presence, psychic magic | 1st |
Young adult | DR 5/magic | 3rd |
Adult | Ghost stride | 5th |
Mature adult | DR 10/magic | 7th |
Old | Psychic magic, spectral attacks | 9th |
Very old | DR 15/magic | 11th |
Ancient | Grave breath | 13th |
Wyrm | DR 20/magic | 15th |
Great Wyrm | Psychic mastery | 17th |
Young Etheric Dragon CR 7
XP 3,200
N Medium dragon (extraplanar)
Init +5; Senses dragon senses, see in darkness; Perception +12
Defense
AC 20, touch 11, flat-footed 19 (+1 Dex, +9 natural)
hp 84 (8d12+32)
Fort +10, Ref +7, Will +7
Immune paralysis, sleep; SR 18
Offense
Speed 40 ft., fly 150 ft. (average)
Melee bite +15 (1d8+10), 2 claws +15 (1d6+7), 2 wings +13 (1d4+3)
Space 5 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (60-ft. line, DC 18, 6d8 force), spectral attacks, spirit eater
Statistics
Str 24, Dex 13, Con 18, Int 15, Wis 12, Cha 13
Base Atk +8; CMB +15; CMD 26 (30 vs. trip)
Feats Flyby Attack, Improved Initiative, Multiattack, Power Attack
Skills Appraise +13, Fly +12, Intimidate +12, Knowledge (planes) +13, Perception +12, Sense Motive +12, Stealth +12, Survival +12
Languages Draconic
SQ compression
Adult Etheric Dragon CR 11
XP 12,800
N Large dragon (extraplanar)
Init +4; Senses dragon senses, see in darkness; Perception +26
Aura frightful presence (180 ft., DC 20)
Defense
AC 27, touch 9, flat-footed 27 (+18 natural, -1 size)
hp 175 (14d12+84)
Fort +15, Ref +9, Will +12
DR 5/magic; Immune paralysis, sleep; SR 22
Offense
Speed 40 ft., fly 200 ft. (poor); ghost stride
Melee bite +23 (2d6+15), 2 claws +24 (1d8+10), 2 wings +21 (1d6+5), tail slap +21 (1d8+15)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (80-ft. line, DC 23, 12d8 force), spectral attacks, spirit eater
Psychic Magic (CL 14th; concentration +17)
9 PE—mage hand (0 PE), mind thrust I(1 PE)
Psychic Spells Known (CL 5th; concentration +9)
2nd (5/day)—blindness/deafness (DC 15), false life
1st (7/day)—anticipate peril, detect thoughts (DC 14), magic missile, shield
0 (at-will)—bleed (DC 13), detect magic, detect poison, ghost sound (DC 13), grave words
Statistics
Str 30, Dex 11, Con 22, Int 19, Wis 16, Cha 17
Base Atk +14; CMB +25; CMD 35 (39 vs. trip)
Feats Flyby Attack, Improved Initiative, Intimidating Prowess, Multiattack, Power Attack, Skill Focus (Perception), Weapon Focus (claw)
Skills Appraise +21, Fly +11, Intimidate +30, Knowledge (arcana, planes, religion) +21, Perception +26, Sense Motive +20, Stealth +13, Survival +20
Languages Aklo, Common, Draconic
SQ compression
Ancient Etheric Dragon CR 16
XP 76,800
N Huge dragon (extraplanar)
Init +3; Senses dragon senses, see in darkness; Perception +36
Aura frightful presence (300 ft., DC 25)
Defense
AC 37, touch 7, flat-footed 37 (-1 Dex, +30 natural, -2 size)
hp 319 (22d12+176)
Fort +21, Ref +12, Will +18
DR 15/magic; Immune paralysis, sleep; SR 27
Offense
Speed 40 ft., fly 200 ft. (poor); ghost stride
Melee bite +34 (2d8+21/19-20), 2 claws +35 (2d6+14/19-20), 2 wings +32 (1d8+7), tail slap +32 (2d6+21)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks crush, breath weapon (100-ft. line, DC 28, 20d8 force), grave breath, spectral attacks, spirit eater
Psychic Magic (CL 21st; concentration +27)
17 PE—chill metal (2 PE, DC 17), mage hand (0 PE), mind thrust I(1 PE), telekinetic maneuver (3 PE)
Psychic Spells Known (CL 13th; concentration +19)
6th (5/day)—contingency, heroism (greater)
5th (7/day)—hold monster (DC 20), plane shift (DC 20), wall of ectoplasm(DC 20)
4th (7/day)—arcane eye, condensed ether, dimension door, phantasmal killer (DC 19)
3rd (7/day)—aura sight, deep slumber (DC 18), heroism, thought shield II
2nd (8/day)—blindness/deafness (DC 17), false life, pain strike, see invisibility, silence (DC 17)
1st (8/day)—anticipate peril, detect thoughts (DC 16), shield, silent image (DC 16), magic missile
0 (at will)—bleed (DC 15), dancing lights, daze (DC 15), detect magic, detect poison, ghost sound (DC 15), grave words, resistance, virtue
Statistics
Str 38, Dex 9, Con 26, Int 23, Wis 20, Cha 21
Base Atk +22; CMB +38; CMD 47 (51 vs. trip)
Feats Flyby Attack, Hover, Improved Critical (bite), Improved Critical (claws), Improved Initiative, Intimidating Prowess, Multiattack, Power Attack, Skill Focus (Perception), Vital Strike, Weapon Focus (claw)
Skills Appraise +31, Bluff +30, Fly +16, Intimidate +44, Knowledge (arcana, geography, planes, religion) +31, Perception +36, Sense Motive +30, Stealth +16, Survival +30
Languages Abyssal, Aklo, Common, Draconic, Infernal
SQ compression
Etheric dragons are pragmatic and survival-oriented beings who dwell in the farthest reaches of the Ethereal Plane.
This ebony dragon with red frills appears terribly contorted and trails shadows.
Nightmare Dragon
NE dragon (extraplanar)
Base Statistics
CR 2; Size Tiny; HD 3d12
Speed 60 ft.
Natural Armor +2; Breath Weapon cone, 2d6 acid
Str 15, Dex 15, Con 16, Int 10, Wis 12, Cha 13
Ecology
Environment any (Dimension of Dreams)
Organization solitary
Treasure triple
Special Abilities
Change Shape (Su) A young adult or older nightmare dragon can assume any humanoid form of its size or smaller three times per day as if using polymorph.
Dreamsight (Su) A very young or older nightmare dragon can see the dreams of sleeping creatures.
Dream Terror (Su) A great wyrm nightmare dragon can utterly control any dreamscape it enters, shaping it to its will. When a creature's lucid body dies in a dreamscape under the great wyrm's control, that creature's material body also dies.
Nightmare Talons (Su) The claw attacks of adult or older nightmare dragons are considered keen weapons.
Psychic Magic (Sp) A nightmare dragon gains the following psychic spells upon reaching the listed age category: Juvenile—ghost sound (0 PE), true strike (1 PE); old—dimension door (4 PE), nightmare (5 PE).
Rising Nightmare (Su) Three times per day, when an old or older nightmare dragon kills a living creature, it can cast phantasmal killer as a free action.
Terrifying Presence (Su) A creature that fails its Will save against the frightful presence of an ancient or older nightmare dragon is panicked if it has fewer Hit Dice than the dragon.
Age Category | Special Abilities | Caster Level |
---|---|---|
Wyrmling | See in darkness | — |
Very young | Dreamsight | — |
Young | Immune to mind-affecting effects | — |
Juvenile | Frightful presence, psychic magic | 1st |
Young adult | Change shape, DR 5/magic | 3rd |
Adult | Nightmare talons | 5th |
Mature adult | DR 10/magic | 7th |
Old | Psychic magic, rising nightmare | 9th |
Very old | DR 15/magic | 11th |
Ancient | Terrifying presence | 13th |
Wyrm | DR 20/magic | 15th |
Great Wyrm | Dream terror | 17th |
Young Nightmare Dragon CR 6
XP 2,400
NE Medium dragon (extraplanar)
Init +5; Senses dragon senses, dreamsight, see in darkness; Perception +12
Defense
AC 19, touch 11, flat-footed 18 (+1 Dex, +8 natural)
hp 80 (7d12+35)
Fort +10, Ref +6, Will +7
Immune mind-affecting effects, paralysis, sleep; SR 17
Offense
Speed 60 ft., fly 150 ft. (average)
Melee bite +13 (1d8+9), 2 claws +13 (1d6+6), 2 wings +11 (1d4+3)
Space 5 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (30-ft. cone, DC 18, 6d6 acid)
Statistics
Str 23, Dex 13, Con 20, Int 12, Wis 14, Cha 15
Base Atk +7; CMB +13; CMD 24 (28 vs. trip)
Feats Flyby Attack, Improved Initiative, Multiattack, Power Attack
Skills Bluff +12, Fly +11, Intimidate +12, Knowledge (planes) +11, Perception +12, Sense Motive +12, Stealth +11
Languages Common, Draconic
Adult Nightmare Dragon CR 10
XP 9,600
NE Large dragon (extraplanar)
Init +4; Senses dragon senses, dreamsight, see in darkness; Perception +20
Aura frightful presence (180 ft., DC 20)
Defense
AC 26, touch 9, flat-footed 26 (+17 natural, -1 size)
hp 175 (13d12+91)
Fort +15, Ref +8, Will +14
DR 5/magic; Immune mind-affecting effects, paralysis, sleep; SR 21
Offense
Speed 60 ft., fly 200 ft. (poor)
Melee bite +22 (2d6+13), 2 claws +21 (1d8+9), 2 wings +19 (1d6+4), tail slap +19 (1d8+13)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (40-ft. cone, DC 23, 12d6 acid), nightmare talons
Psychic Magic CL 13th; concentration +17)
8 PE—ghost sound (0 PE), true strike (1 PE)
Psychic Spells Known (CL 5th; concentration +8)
2nd (5/day)—mirror image, scare (DC 15)
1st (7/day)—command (DC 14), detect thoughts, ill omen, unwitting ally (DC 14)
0 (at will)—bleed (DC 13), dancing lights, daze (DC 13), detect psychic significance, lullaby (DC 13), resistance
Statistics
Str 29, Dex 11, Con 24, Int 16, Wis 18, Cha 19
Base Atk +13; CMB +23; CMD 33 (37 vs. trip)
Feats Flyby Attack, Improved Initiative, Iron Will, Multiattack, Power Attack, Skill Focus (Stealth), Weapon Focus (bite)
Skills Bluff +20, Fly +10, Intimidate +20, Knowledge (arcana) +19, Knowledge (planes) +19, Perception +20, Sense Motive +20, Stealth +18, Survival +20
Languages Aklo, Common, Draconic
SQ change shape
Ancient Nightmare Dragon CR 15
XP 51,200
NE Huge dragon (extraplanar)
Init +3; Senses darkvision 60 ft., dreamsight, low-light vision, see in darkness; Perception +30
Aura terrifying presence (300 ft., DC 26)
Defense
AC 36, touch 7, flat-footed 36 (-1 Dex, +29 natural, -2 size)
hp 325 (21d12+189)
Fort +21, Ref +11, Will +20
DR 5/magic; Immune mind-affecting effects, paralysis, sleep; SR 26
Offense
Speed 60 ft., fly 200 ft. (poor)
Melee bite +33 (2d8+19/19-20), 2 claws +32 (2d6+13/19-20), 2 wings +30 (1d8+6), tail slap +30 (2d6+19)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks breath weapon (50-ft. cone, DC 29, 20d6 acid), crush, nightmare talons
Psychic Magic (CL 21st; concentration +27)
16 PE—dimension door (4 PE), ghost sound (0 PE), nightmare (5 PE, DC 20), true strike (1 PE)
Psychic Spells Known (CL 13th; concentration +18)
6th (4/day)—dream travel, greater dispel magic
5th (7/day)—dream scan, ego whip III, erase impressions
4th (7/day)—agonize (DC 19), crushing despair (DC 19), phantasmal killer (DC 19), stoneskin
3rd (7/day)—deep slumber (DC 18), major image (DC 18), vision of Hell, wall of nausea
2nd (7/day)—haunting mists, mind thrust II, mirror image, scare (DC 17), touch of idiocy
1st (8/day)—command (DC 16), compel hostility, detect thoughts (DC 16), ill omen, unwitting ally (DC 16)
0 (at will)—bleed (DC 15), dancing lights, daze (DC 15), detect magic, detect psychic significance, lullaby (DC 15), resistance, telekinetic projectile
Statistics
Str 37, Dex 9, Con 28, Int 20, Wis 22, Cha 23
Base Atk +21; CMB +36; CMD 45 (49 vs. trip)
Feats Flyby Attack, Hover, Improved Critical (bite), Improved Initiative, Iron Will, Multiattack, Power Attack, Skill Focus (Stealth), Snatch, Stealthy, Weapon Focus (bite)
Skills Bluff +30, Diplomacy +30, Escape Artist +1, Fly +15, Intimidate +30, Knowledge (arcana, planes, religion) +29, Perception +30, Sense Motive +30, Stealth +25, Survival +30
Languages Abyssal, Aklo, Common, Draconic, Infernal
SQ change shape
These hunters of the Dimension of Dreams seek to wreak nightmares on sleepers and make existing bad dreams even more terrifying. Nightmare dragons often work with night hags in their grim collection of sleeping souls.
Its parchment-colored scales rustling like dry leaves, this dragon seems unusually attentive, as if always on the Lookout.
Occult Dragon
NG dragon
Base Statistics
CR 2; Size Tiny; HD 2d12
Speed 40 ft.
Natural Armor +3; Breath Weapon cone, 2d6 cold or fire
Str 10, Dex 16, Con 13, Int 14, Wis 12, Cha 11
Ecology
Environment any
Organization solitary
Treasure triple
Special Abilities
Appraising Sight (Ex) An occult dragon can appraise items by sight as a free action.
Aura Sight (Su) An old or older occult dragon sees all objects within 30 feet as per the analyze aura spell.
Change Shape (Su) A juvenile or older occult dragon can assume any humanoid form of its size or smaller an unlimited number of times per day as if using polymorph.
Item Mastery (Su) An ancient or older occult dragon automatically emulates any required class or spellcasting ability when using magic items.
Protective Aura (Su) A very young or older occult dragon has an aura that acts as a magic circle against evil, law, or chaos as a 20-foot emanation.
Psychic Magic (Sp) A dream dragon gains the following psychic spells upon reaching the listed age category: Young—forbid action (1 PE), mending (0 PE); young adult—augury (2 PE), blood biography (3 PE), invisibility (2 PE); mature adult—cognitive block (3 PE), speak with dead (3 PE); very old—debilitating portentUC (4 PE), divination (4 PE); wyrm—dimensional lock (8 PE).
Undetectable Essence (Su) A great wyrm occult dragon can choose to be immune to all divination spells and effects.
Age Category | Special Abilities | Caster Level |
---|---|---|
Wyrmling | Appraising sight | — |
Very young | Protective aura | — |
Young | Psychic magic | 1st |
Juvenile | Change shape | 3rd |
Young adult | DR 5/magic, psychic magic | 5th |
Adult | Frightful presence | 7th |
Mature adult | DR 10/magic, psychic magic | 9th |
Old | Aura sight | 11th |
Very old | DR 15/magic, psychic magic | 13th |
Ancient | Item mastery | 15th |
Wyrm | DR 20/magic, psychic magic | 17th |
Great Wyrm | Undetectable essence | 19th |
Young Occult Dragon CR 6
XP 2,400
NG Medium dragon
Init +2; Senses appraising sight, dragon senses; Perception +14
Aura protective aura (20 ft.)
Defense
AC 21, touch 12, flat-footed 19 (+2 Dex, +9 natural)
hp 57 (6d12+18)
Fort +8, Ref +7, Will +7
Immune paralysis, sleep; SR 17
Offense
Speed 40 ft., fly 150 ft. (average)
Melee bite +10 (1d8+6), 2 claws +10 (1d6+4), 2 wings +8 (1d4+2)
Space 5 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (30-ft. cone, DC 16, 6d6 cold or fire)
Psychic Magic (CL 6th; concentration +9)
3 PE —forbid action (1 PE, DC 14), mending (0 PE)
Psychic Spells Known (CL 1st; concentration +4)
1st (4/day)—mage armor, sleep (DC 14)
0 (at-will)—detect magic, detect psychic significance, mage hand, read magic
Statistics
Str 18, Dex 14, Con 17, Int 16, Wis 14, Cha 13
Base Atk +6; CMB +10; CMD 22 (26 vs. trip)
Feats Deceitful, Multiattack, Skill Focus (Perception)
Skills Appraise +12, Bluff +12, Disguise +9, Fly +11, Knowledge (arcana, history, religion) +12, Perception +14, Sense Motive +11
Languages Celestial, Common, Draconic
Adult Occult Dragon CR 10
XP 9,600
NG Large dragon
Init +1; Senses appraising sight, dragon senses; Perception +25
Aura frightful presence (180 ft., DC 19), protective aura (20 ft.)
Defense
AC 28, touch 10, flat-footed 27 (+1 Dex, +18 natural, -1 size)
hp 138 (12d12+60)
Fort +13, Ref +9, Will +14
DR 5/magic; Immune paralysis, sleep; SR 21
Offense
Speed 40 ft., fly 200 ft. (poor)
Melee bite +18 (2d6+10), 2 claws +18 (1d8+7), 2 wings +16 (1d6+3), tail slap +16 (1d8+10)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (40-ft. cone, DC 21, 12d6 cold or fire)
Psychic Magic (CL 12th; concentration +17)
9 PE—augury (2 PE), blood biography (3 PE), forbid action (1 PE; DC 16), invisibility (2 PE), mending (0 PE)
Psychic Spells Known (CL 7th; concentration +12)
3rd (5/day)—gaseous form, mental barrier II
2nd (7/day)—hideous laughter (DC 15), protection from arrows, suggestion (DC 17)
1st (8/day)—burst of adrenaline, burst of insight, interrogation (DC 16), mage armor, sleep (DC 16)
0 (at-will)—detect magic, detect psychic significance, grave words, mage hand, message, read magic, resistance
Statistics
Str 24, Dex 12, Con 21, Int 20, Wis 18, Cha 17
Base Atk +12; CMB +20; CMD 31 (35 vs. trip)
Feats Deceitful, Flyby Attack, Iron Will, Multiattack, Power Attack, Skill Focus (Perception)
Skills Appraise +20, Bluff +22, Diplomacy +18, Disguise +19, Fly +10, Knowledge (arcana, history, planes, religion) +20, Perception +25, Sense Motive +19
Languages Aklo, Celestial, Common, Draconic, Infernal
SQ change shape
Ancient Occult Dragon CR 15
XP 51,200
NG Huge dragon
Init +0; Senses appraising sight, aura sight, dragon senses; Perception +35
Aura frightful presence (180 ft., DC 25), protective aura (20 ft.)
Defense
AC 38, touch 8, flat-footed 38 (+30 natural, -2 size)
hp 270 (20d12+140)
Fort +19, Ref +12, Will +20
DR 15/magic; Immune paralysis, sleep; SR 26
Offense
Speed 40 ft., fly 200 ft. (poor)
Melee bite +29 (2d8+16/19-20), 2 claws +29 (2d6+11/19-20), 2 wings +27 (1d8+5), tail slap +27 (2d6+16)
Space 15 ft.; Reach 10 ft. (15 ft. with bite)
Special Attacks breath weapon (50-ft. cone, DC 27, 12d6 cold or fire)
Psychic Magic (CL 20th; concentration +27)
17 PE—augury (2 PE), blood biography(3 PE), cognitive block (3 PE), debilitating portent (4 PE), divination (4 PE), forbid actionUM (1 PE, DC 19), invisibility (2 PE), mending (0 PE), speak with dead (3 PE)
Psychic Spells Known (CL 15th; concentration +22)
7th (5/day)—greater teleport, limited wish
6th (7/day)—blade barrier (DC 23), permanent image (DC 23), repress memory
5th (7/day)—dismissal (DC 22), mind fog (DC 22), psychic crush I, synapse overload
4th (7/day)—confusion (DC 21), dimension door, dream, spell immunity
3rd (8/day)—clairaudience/clairvoyance, gaseous form, mental barrier II, speak with dead, (DC 20)
2nd (8/day)—hideous laughter (DC 19), hold person (DC 19), protection from arrows, suggestion (DC 19), zone of truth (DC 19)
1st (8/day)—burst of adrenaline, charm person (DC 18), burst of insight, interrogation (DC 18), mage armor
0 (at will)—detect poison, ghost sound (DC 17), grave words, mage hand, message, read magic, resistance, telekinetic projectile, virtue
Statistics
Str 32, Dex 10, Con 25, Int 24, Wis 22, Cha 21
Base Atk +20; CMB +33; CMD 43 (47 vs. trip)
Feats Deceitful, Flyby Attack, Hover, Improved Critical (bite), Improved Critical (claw), Iron Will, Multiattack, Power Attack, Skill Focus (Perception), Snatch
Skills Appraise +30, Bluff +32, Diplomacy +28, Disguise +29, Fly +15, Intimidate +28, Knowledge (arcana, geography, history, planes, religion) +30, Perception +35, Sense Motive +29
Languages Abyssal, Aklo, Celestial, Common, Draconic, Infernal, Sylvan
SQ change shape, item mastery
Occult dragons infiltrate large urban centers in humanoid form to search for esoteric secrets and psychically charged artifacts to add to their hoards.