Aura of Doom

School necromancy [emotion, fear, mind-affecting]; Level cleric 4

Casting Time 1 standard action

Components V, S, M/DF (powdered bone)

Range personal

Area 20-ft.-radius emanation centered on you

Duration 10 minute/level

Saving Throw Will negates; Spell Resistance yes

You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that later enter the area, must make a Will save to avoid becoming shaken. A successful save suppresses the effect. Creatures that leave the area and come back must save again to avoid being affected by the effect.