Steal Power

School necromancy; Level cleric 5, sorcerer/wizard 5, witch 5

Casting Time 1 standard action

Components V, S

Range close (25 ft. + 5 ft./2 levels)

Target one mythic creature

Duration instantaneous

Saving Throw Will negates; Spell Resistance yes

You sap the power from a mythic creature, using it to restore your own. The target loses 1d4 uses of mythic power. If you have the ability to expend mythic power, you regain one use for each use the target loses.