Owlbear

This beast has the general size and shape of a great bear, yet the head and feathers of an owl.

Mythic Owlbear CR 5/MR 2

XP 1,600

N Large magical beast (mythic)

Init +7M; Senses darkvision 60 ft., low-light vision, scent; Perception +12

Defense

AC 17, touch 10, flat-footed 16 (+1 Dex, +7 natural, –1 size)

hp 67 (5d10+40)

Fort +10, Ref +5, Will +2

DR 5/epic; SR 16

Offense

Speed 30 ft.

Melee bite +9 (1d8+5), 2 claws +9 (1d6+5 plus grab)

Space 10 ft.; Reach 5 ft.

Special Attacks disorienting pounce, mythic power (2/day, surge +1d6), pounce, rend (2 claws, 1d6+7)

Statistics

Str 21, Dex 12, Con 18, Int 2, Wis 12, Cha 10

Base Atk +5; CMB +11 (+15 grapple); CMD 22 (26 vs. trip)

Feats Great Fortitude, Improved InitiativeM, Skill Focus (Perception)

Skills Perception +12

Ecology

Environment temperate forests

Organization solitary, pair, or pack (3–8)

Treasure incidental

Special Abilities

Disorienting Pounce (Ex) A creature that a mythic owlbear hits when using its pounce ability is automatically staggered for 1 round.

A mythic owlbear may have been created by a mythic mage, or adopted as the favored pet of a mythic druid. Though as short-tempered and bloodthirsty as other owlbears, a mythic owlbear has the sense to avoid or flee foes more powerful than itself.

Owlbear, The First

This owlbear seems lean and especially mean, and moves with a spookily silent grace.

The First Owlbear CR 10/MR 4

XP 9,600

Advanced mythic owlbear

N Large magical beast (mythic)

Init +10M; Senses darkvision 60 ft., low-light vision, scent; Perception +16

Defense

AC 23, touch 11, flat-footed 21 (+2 Dex, +12 natural, –1 size)

hp 165 (10d10+110); fast healing 5

Fort +16, Ref +9, Will +7

DR 5/epic; SR 21

Offense

Speed 30 ft., fly 60 ft. (average)

Melee bite +17 (2d6+8), 2 claws +18 (1d8+8 plus grab)

Space 10 ft.; Reach 5 ft.

Special Attacks disorienting pounce, mythic power (4/day, surge +1d8), pounce, rend (2 claws, 1d8+12)

Statistics

Str 27, Dex 14, Con 24, Int 2, Wis 14, Cha 10

Base Atk +10; CMB +19 (+23 grapple); CMD 31 (35 vs. trip)

Feats Great Fortitude, Improved InitiativeM, Iron WillM, Skill Focus (Perception), Weapon Focus (claws)

Skills Fly +5, Perception +16

SQ immortal (see page 13)

Ecology

Environment temperate forests

Organization solitary, pair, or pack (3–8)

Treasure incidental

Though created long ago, the very first owlbear still lives. Fecund, nomadic and cantankerous, the First Owlbear's offspring are always owlbears, whether the mother is a bear, a giant owl, or an owlbear. He brings his "harem" of mates with him when he hunts, driving them off when he tires of their company or food becomes scarce.