Trox

This hulking juggernaut has two massively muscled arms and a group of four smaller ones that jut from under its rib cage.

Trox CR 2

XP 600

Trox barbarian 1

CN Large monstrous humanoid

Init +1; Senses darkvision 60 ft.; Perception +0

Defense

AC 10, touch 8, flat-footed 9 (+2 armor, +1 Dex, –2 rage, –1 size)

hp 17 (1d12+5)

Fort +6, Ref +1, Will +2

Offense

Speed 40 ft., burrow 20 ft.

Melee warhammer +7 (2d6+7/×3)

Space 10 ft.; Reach 10 ft.

Special Attacks frenzy, rage (6 rounds/day)

Tactics

Base Statistics When not raging, the trox's statistics are AC 12, touch 10, flat-footed 11; hp 15; Fort +4, Will +0; warhammer +5 (2d6+5/×3); Str 21, Con 14; CMB +7, CMD 18; Skills Climb +9.

Statistics

Str 25, Dex 13, Con 18, Int 8, Wis 10, Cha 6

Base Atk +1; CMB +9 (+11 grapple); CMD 18 (20 vs. grapple)

Feats Improved GrappleB, Power Attack

Skills Climb +11, Intimidate +2, Survival +4

Languages Terran

SQ fast movement, grabbing appendages

Ecology

Environment tropical deserts

Organization solitary, band (2–8), or clan (9–20)

Treasure NPC gear (leather armor, warhammer, other treasure)

Special Abilities

Frenzy (Ex): Once per day when a trox takes damage, it flies into a frenzy for 1 minute, gaining a +2 racial bonus to Constitution and Strength, but a –2 penalty to AC.

Grabbing Appendages (Ex): A trox's smaller arms are useful for little more than aiding grappling. Trox gain Improved Grapple as a bonus feat, and can maintain a grapple and still make attacks with their main arms.

Trox were once members of a much smaller and more docile race of subterranean burrowers, but were long ago enslaved by the duergar and bred into useful brutes. Eventually, several clans of trox were able to escape their slavers and reach the surface world, though they found the creatures above were just as eager to enslave them. Most trox still live a life of servitude. A free trox tends to be loyal to its true friends and inquisitive, though it can harbor deep grudges and resentments.

Trox Characters

Trox are defined by their class levels—they do not possess racial Hit Dice. Despite having no racial Hit Dice, trox are powerful creatures and their CR is 2 higher than a human of the same level. All trox have the following racial traits.

+6 Strength, –2 Intelligence, –2 Wisdom, –2 Charisma: Trox are very strong, but they can be dim, unreceptive, and inhospitable.

Normal Speed: Trox have a base speed of 30 feet.

Large: Trox are Large and take a –1 size penalty to AC, take a –4 size penalty on Stealth checks, and gain a +1 size bonus on combat maneuver checks and to combat maneuver defense.

Darkvision 60 ft.: Trox can see in the dark up to 60 feet.

Burrow: Trox have a burrow speed of 20 feet.

Frenzy: See stat block above.

Grabbing Appendages: See stat block above.

Languages: Terran. A Trox with a high Intelligence score can choose from the following: Common, Dwarven, Giant, Orc, and Undercommon.