This tall, regal woman is clad in a long cloak of pristine white swan feathers and silvery armor with a winged helm.
Swan Maiden CR 6
XP 2,400
CG Medium fey (shapechanger)
Init +5; Senses low-light vision; Perception +14
Defense
AC 20, touch 15, flat-footed 15 (+4 armor, +4 Dex, +1 dodge, +1 natural)
hp 55 (10d6+20)
Fort +5, Ref +12, Will +8
DR 5/cold iron; Resist cold 10, electricity 10; SR 17
Offense
Speed 30 ft., fly 40 ft. (good)
Melee mwk rapier +11 (1d6+1/18–20)
Ranged longbow +10 (1d8/×3)
Spell-Like Abilities (CL 10th; concentration +12)
At will—dancing lights
1/day—confusion (DC 16), deep slumber (DC 15), entangle (DC 13), glitterdust (DC 14), major image (DC 15)
Statistics
Str 13, Dex 20, Con 15, Int 10, Wis 12, Cha 15
Base Atk +5; CMB +10; CMD 22
Feats Agile Maneuvers, Dodge, Flyby Attack, Skill Focus (Perception), Weapon Finesse
Skills Acrobatics +11, Bluff +10, Fly +20, Knowledge (nature) +8, Perception +14, Sense Motive +9, Stealth +20; Racial Modifiers +4 Stealth
Languages Common, Sylvan
SQ change shape (trumpeter swan, beast shape I), feather cloak, trackless step, transformation ritual
Ecology
Environment temperate lakes or swamps
Organization solitary, pair, or flock (3–10)
Treasure standard (chain shirt, mwk longsword, longbow with 20 arrows, other treasure)
Special Abilities
Feather Cloak (Su) Without her feather cloak, a swan maiden can't use her change shape ability.
Transformation Ritual (Su) A swan maiden can transform a willing good female humanoid into a swan maiden via a ritual that takes 24 hours. The humanoid loses her class and racial abilities.
Swan maidens are fey shapechangers who vow to protect unspoiled wilds from the encroachment of civilization or evil. They live in small flocks along secluded lakeshores. Because stealing a swan maiden's cloak robs her of her shapechanging ability, most maidens avoid humanoids and take up armor and weapons to defend themselves.