Marching Chant

School transmutation; Level bard 2, cleric 2

Casting Time 1 minute

Components V, S

Range close (25 ft. + 5 ft./2 levels)

Targets one creature/level

Duration concentration

Saving Throw Will negates (harmless); Spell Resistance yes (harmless)

You invigorate your allies, who can hustle as long as you continue to sing or chant (which requires your concentration). This movement counts as a walk (not a hustle) for the purpose of accruing nonlethal damage and fatigue. You can concentrate on this spell and hustle at the same time.