Inaccurate?

Cause Fear

(Player's Handbook v.3.5)

Necromancy [Fear, Mind-Affecting]
Level: Bard 1, Cleric 1, Sorcerer 1, Wizard 1, Dread Necromancer 1, Adept 1, Death 1,
Components: V, S,
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One living creature with 5 or fewer HD
Duration: 1d4 rounds or 1 round; see text
Saving Throw: Will partial
Spell Resistance: Yes

The affected creature becomes frightened.
If the subject succeeds on a Will save, it is shaken for 1 round.
Creatures with 6 or more Hit Dice are immune to this effect.
Cause fear counters and dispels remove fear.

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