Inaccurate?

Explosive Pinecone

(The Forge of War, p. 113)

Transmutation
Level: Druid 7,
Components: V, S, M,
Casting Time: 1 standard action
Range: Touch
Target: One pinecone
Duration: 10 min./level or until used; see text
Saving Throw: None or Reflex half; see text
Spell Resistance: No

You transform a pinecone into a devastating grenade.
It functions as a splash weapon that can be hurled as
far as 100 feet. A successful ranged touch attack roll is
required to strike the intended target. Upon impact,
the pinecone detonates, dealing 1d6 points of damage
per caster level (maximum 25d6) to its target. All
other creatures within 20 feet take 1 point of splash
(shrapnel) damage per die. A creature within this
area that makes a successful Ref lex saving throw takes
half damage; a creature struck directly is not allowed
a saving throw.
For a period of time equal to 10 minutes per
level of the caster, the area of the blast (a 20-foot
radius around the impact point) is covered in razorsharp
shrapnel. Any creature moving on foot into or
through this area moves at half speed and takes 1d8
points of piercing damage for each 5 feet of movement
through the area.
Material Component: A pinecone.

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