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Healthful Rest

(Complete Adventurer)

Conjuration (Healing)
Level: Bard 1, Druid 1,
Components: V, S,
Casting Time: 10 minutes
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 feet apart
Duration: 24 hours
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

Healthful rest doubles the subjects' natural healing rate.
Each affected creature regains twice the hit points it otherwise would have regained during that day, depending on its activity level (see page 76 of the Player's Handbook).

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