Feats by Rulebooks

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Feat name Short description Rulebook
Assume Supernatural Ability You learn to use a supernatural ability of an assumed ... Savage Species
Athletic You have a knack for athletic endeavors. Player's Handbook v.3.5
Athletic You're physically fi t and adept at outdoor sports. Song and Silence: A Guidebook to Bards and Rogues
Attune Gem You can magically imbue gems to hold a spell until ... Magic of Faerun
Attune Magical Weapon Through your study of magic weapons, you have become adept ... Eberron Campaign Setting
Augment Elemental Your knowledge of planar magic allows you to imbue your ... Magic of Eberron
Augment Healing Your Conjuration [Healing] spells are more effective. Complete Divine
Augment Summoning Your summoned creatures are more powerful than normal. Player's Handbook v.3.5
Augment Summoning Your summoned creatures are better than normal. Magic of Faerun
Augment Summoning Your summoned creatures are better than normal. Tome and Blood: A Guidebook to Wizards and Sorcerers
Augmented Alchemy You can create alchemical items and substances that are much ... Epic Level Handbook
Auspicious Marking Goliaths place great stock in how the mottled variations in ... Races of Stone
Automatic Quicken Spell You can cast any of your lesser spells with a ... Complete Arcane
Automatic Quicken Spell You can cast any of your lesser spells with a ... Epic Level Handbook
Automatic Silent Spell You can cast any of your lesser spells silently. Complete Arcane
Automatic Silent Spell You can cast any of your lesser spells silently. Epic Level Handbook
Automatic Still Spell You can cast any of your lesser spells without gestures. Complete Arcane
Automatic Still Spell You can cast any of your lesser spells without gestures. Epic Level Handbook
Autonomous You have a knack for psionic self-suffi ciency. Expanded Psionics Handbook
Avenging Strike Your strength of will and strong sense of justice allow ... Tome of Battle: The Book of Nine Swords
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