Feats by Rulebooks
Feat name | Short description | Rulebook |
---|---|---|
Peak Hopper | You are adapted to a hilly or mountainous environment. | Savage Species |
Penetrate Damage Reduction | You can bypass a creature's damage reduction. | Epic Level Handbook |
Penetrating Shot | You send a powerful shot cleaving through your enemies. | Player's Handbook II |
Perfect Clarity of Mind and Body | your mastery of the Diamond Mind discipline allows you to ... | Tome of Battle: The Book of Nine Swords |
Perfect Health | You are immune to normal diseases and common poisons. | Epic Level Handbook |
Perfect Multiweapon Fighting | A creature with three or more hands can fight with ... | Epic Level Handbook |
Perfect Reflection | You are particularly skilled at mimicking the forms and mannerisms ... | Player's Guide to Eberron |
Perfect Two-Weapon Fighting | You can attack with your off-hand weapon as frequently as ... | Complete Warrior |
Perfect Two-Weapon Fighting | You can attack with your off-hand weapon as frequently as ... | Epic Level Handbook |
Permanent Emanation | One of your personal emanation spells becomes permanent. | Epic Level Handbook |
Pernicious Magic | You can use the Shadow Weave to make your spells ... | Player's Guide to Faerûn |
Pernicious Magic | You can use the Shadow Weave to make your spells ... | Forgotten Realms Campaign Setting |
Persistent Attacker | Once you find a target's weak point, you can easily ... | Complete Scoundrel |
Persistent Power | You make one of your powers last all day. | Psionics Handbook 3.0 |
Persistent Refusal | You can channel divine energy to make a second save ... | Fiendish Codex II: Tyrants of the Nine Hells |
Persistent Spell | You can make a spell last all day. | Player's Guide to Faerûn |
Persistent Spell | You can make a spell last all day. | Complete Arcane |
Persistent Spell | You make one of your spells last all day. | Forgotten Realms Campaign Setting |
Persistent Spell | The deity makes one of its spells last all day. | Deities and Demigods |
Persistent Spell | You make one of your spells last all day. | Tome and Blood: A Guidebook to Wizards and Sorcerers |