H

Half-move actions

Half-plate armor

Hallucinatory terrain

Hammer

sledge

Hand or throwing axe

Harpoon

Haste

Hatchet

Hazards on the battlefield

Helm, great

leather

open-faced

Heroic frays

Hexes on maps

Hide armor

High attacks in critical hits

High mastery

Higher ground

Hills as battlefields

Hilly topography in a battlefield

Hoardings

Holds in wrestling

Holy symbol

Hoplite armor

Horn of blasting

Horse archery specialization

Horseman’s mace

Horseman’s pick

Horses performing overruns

Howdah

Huge creatures, number per square

Hundred Years’ War’s weapons