H
Half-move actions
Half-plate
armor
Hallucinatory
terrain
Hammer
Hand
or throwing axe
Harpoon
Haste
Hatchet
Hazards on
the battlefield
Helm,
great
Heroic frays
Hexes on maps
Hide
armor
High
attacks in critical hits
High mastery
Higher ground
Hills as battlefields
Hilly
topography in a battlefield
Hoardings
Holds in wrestling
Holy
symbol
Hoplite
armor
Horn of blasting
Horse
archery specialization
Horsemans
mace
Horsemans
pick
Horses
performing overruns
Howdah
Huge
creatures, number per square
Hundred
Years Wars weapons