Half-Move Actions
Half-move actions allow a character to move up to half his normal movement
rate and still perform some other action, such as attacking with a weapon or
firing missiles. There are, however, limits to what can be done or how far a
character can move and still accomplish these actions. Half-move actions include:
· Attack
· Charge
· Fire/Throw Missiles (half the normal ROF)
· Guard
· Unarmed Combat
· Withdraw
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