Feats in Psionics Handbook 3.0
Feat name | Short description | Rulebook |
---|---|---|
Inner Strength | You have more power points than normal. | Psionics Handbook 3.0 |
Master Dorje | You can manifest a dorje's power with power points. | Psionics Handbook 3.0 |
Maximize Power | You can manifest powers to maximum effect. | Psionics Handbook 3.0 |
Mental Adversary | You can make exceptionally strong psionic attacks. | Psionics Handbook 3.0 |
Mental Leap | You can make amazing jumps. | Psionics Handbook 3.0 |
Metacreative | You supplement your craft with psionic inspiration. | Psionics Handbook 3.0 |
Mind Trap | You can punish psionic attackers. | Psionics Handbook 3.0 |
Persistent Power | You make one of your powers last all day. | Psionics Handbook 3.0 |
Power Penetration | Your powers are especially potent, breaking through power resistance more ... | Psionics Handbook 3.0 |
Power Touch | You can make power-enhanced attacks of opportunity. | Psionics Handbook 3.0 |
Psionic Body | Your mind reinforces your body. | Psionics Handbook 3.0 |
Psionic Charge | You can charge in a crooked line. | Psionics Handbook 3.0 |
Psionic Dodge | You are proficient at dodging blows. | Psionics Handbook 3.0 |
Psionic Fist | You can charge your unarmed strikes with additional damage potential. | Psionics Handbook 3.0 |
Psionic Metabolism | Your wounds heal especially rapidly. | Psionics Handbook 3.0 |
Psionic Shot | You can charge your ranged attacks with additional damage potential. | Psionics Handbook 3.0 |
Psionic Weapon | You can charge your melee weapon with additional damage potential. | Psionics Handbook 3.0 |
Psychic Bastion | You can raise a fortified defense against psionic attacks. | Psionics Handbook 3.0 |
Psychoanalyst | Your knowledge of the mind gives you influence with others. | Psionics Handbook 3.0 |
Quicken power | You can manifest a power with a moment's thought. | Psionics Handbook 3.0 |