Weapon Group Proficiencies By spending 2 proficiency slots (4 character points), a warrior can gain a proficiency in all the weapons in a specific tight group. If that tight group is part of a broad group, then the character also possesses weapon familiarity with all weapons in the broad group.

By spending 3 slots (6 character points), a warrior can learn a broad group weapon proficiency. He is assumed to be fully proficient in every weapon in that broad group.

This group proficiency option is only available to warriors. All other characters must spend a single proficiency slot to become proficient with a specific type of weapon.

Special Weapon Proficiencies

Weapon proficiency slots can be spent to gain several types of bonuses that are not, technically, “weapon proficiencies.” These are all relevant to combat situations, however, and improve the character’s chances to defend or to attack effectively—both with and without a weapon.

Table of Contents