Survival: A character with this proficiency has a basic knowledge of the dangers and challenges in certain wilderness terrain: arctic, woodland, desert, plains, or tropical. Mountains are not usually a separate terrain type—a mountain range may be tropical, wooded, snow-covered, etc.

Survival skill means the character has a good chance of finding food or water in that environment—if there is any to be found. The character can roll a proficiency check once a day for each category. Success means food, water, or shelter is found. Typically it will take 1d6 hours to find water, and 2d6 turns to forage enough food for one person.

A character with this skill also understands the perils inherent in sudden storms and dangerous topical features—avalanches, quicksand, sandstorms, and landslides, for example. The DM might allow a player to roll a proficiency check when one of these dangers appears on the horizon—success means the character has noticed the menace.

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