Chapter 3: Racial Requirements

Racial Requirements

Player’s Option characters can be humans, elves, dwarves, gnomes, and halflings—or they might be half-elves, half-orcs, or even half-ogres. DMs can devise additional races for characters, too, so the choices can be as wide and as colorful as the campaign in which they adventure.

Players should consult the following
table, which lists minimum and maximum ability scores for the common races. Minimum scores are listed to the left of the slashes, maximums to the right. Starting character statistics must fall within these ranges, though the statistics can increase and decrease during the course of play. For example, if an elf has his Dexterity score reduced to less than 6 because he fell afoul of a magical curse, the character is still an elf. If a halfling drank a potion that increased his Intelligence to 19, he is still a halfling.

Table of Contents