Charm

(Major: clerics)

Command (1st)

Remove Fear/Cause Fear (1st)

Sanctuary (1st)

Enthrall (2nd)

Hold Person (2nd)

Music of the Spheres (2nd)

Snake Charm (2nd)

Dictate (3rd)

Emotion Control (3rd)

Cloak of Bravery/Cloak of Fear (4th)

Free Action (4th)

Imbue with Spell Ability (4th)

Command Monster (6th)

Confusion (7th)

Exaction (7th)

Table of Contents