Charm
(Major: clerics)
Command (1st)
Remove Fear/Cause Fear (1st)
Sanctuary (1st)
Enthrall (2nd)
Hold Person (2nd)
Music of the Spheres (2nd)
Snake Charm (2nd)
Dictate (3rd)
Emotion Control (3rd)
Cloak of Bravery/Cloak of Fear (4th)
Free Action (4th)
Imbue with Spell Ability (4th)
Command Monster (6th)
Confusion (7th)
Exaction (7th)
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