Second-Level Spells
Cats Grace
(Alteration)
Range: Touch |
Components: V, S, M |
Duration: 1 hr./level |
Casting Time: 2 |
Area of Effect: Creature touched |
Saving Throw: None |
Subtlety: +3 |
Knockdown: None |
Sensory: Small tactile |
Critical: None |
Just as a strength spell can increase a subjects physical power for a time, cats grace can enhance a subjects Dexterity. All abilities and skills that are Dexterity-based may be affected by an enhanced Dexterity score, including a subjects reaction adjustment, missile attack adjustment, defensive adjustment, Dexterity-based proficiency scores, and adjustments to thief abilities. The exact amount of Dexterity gained depends on the subjects class; multi-classed characters use the most favorable die.
Class |
Dexterity Gain |
|
Rogue |
1d8 points |
|
Warrior |
1d6 points |
|
Wizard |
1d6 points |
|
Priest |
1d4 points |
The spell cannot confer a Dexterity score of 20 or more, and it is not cumulative with any other Dexterity-enhancing magical or psionic power. Subjects without Dexterity scores gain a 1 bonus to AC and a +1 to attack rolls with missiles for the duration of the spell. The material component for this spell is a few whiskers from an elven cat.