Protection from Vermin
(Abjuration)
Range: Touch |
Components: V, S, M |
Duration: 2 rds./level |
Casting Time: 1 |
Area of Effect: Creature touched |
Saving Throw: None |
Subtlety: +3 |
Knockdown: None |
Sensory: Small visual/olfactory |
Critical: None |
This spell creates a magical barrier around the recipient, preventing the attacks of nonintelligent monsters of less than 1 Hit Die. Creatures in this category include normal centipedes, spiders, bats, and rats, but any monster with an Intelligence of low or better can ignore the spells effects.
The barrier extends about one foot from the protected characters body and moves with him; vermin cannot tolerate the auras touch and recoil from the character. Any attacks that require physical contact (bites, stings, claws, etc.) automatically fail, but a creature with a ranged attack can still attack the spells recipient.
The spell ends if the recipient attacks a creature he has been protected against, or tries to pin or trap the vermin by forcing the repelling barrier against them. The material component for this spell is a cone of pungent incense burned in a tiny bronze censer containing osquip ashes.