Severity
| Effect
|
1–3
| No unusual effect
|
4
| Victim chilled; 1/2 move and –2 penalty to attacks for 1d6 hours
|
5
| Leg struck, 1/2 move; victim knocked down and chilled as above
|
6
| Foot frostbitten, 1/2 move
|
7
| Armor shattered, victim chilled as 4 above; if target has no leg armor, leg
|
| frostbitten, 1/4 move, victim knocked down
|
8
| Hip/thigh frostbitten, stunned 1d3 rounds, 1/4 move
|
9
| Armor shattered, leg struck as 5 above; if target has no leg armor, bone broken
|
| by cold, no move, –2 to attack rolls
|
10
| Foot frozen; victim knocked down, 1/4 movement, –2 penalty to attacks
|
11
| Leg frozen from knee down, no move, –4 penalty to attacks
|
12
| Leg frozen at hip, no movement or attacks possible
|
13+
| As 12 above with an additional abdomen hit
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Victim chilled, –2 to attack rolls for 1d6 hours
|
5
| Abdomen struck, victim reduced to 1/2 move, chilled 1d6 hours
|
6
| Armor shattered, victim chilled as 4 above; if target has no armor, abdomen
|
| frostbitten, 1/4 move, –2 to attack rolls
|
7
| Abdomen frostbitten, 1/4 move, –2 to attack rolls; victim slowed for 2d6
|
| rounds due to intense cold
|
8
| Abdomen frostbitten, 1/4 move, –4 to attack rolls; victim slowed for 1d6
|
| hours by intense cold
|
9
| Armor shattered, abdomen struck, 1/4 move and –2 to attacks; if no armor,
|
| victim slowed 1d6 hours, 1/4 move, –4 to attack rolls
|
10
| Abdomen partially frozen, no move or attack; victim succumbs in 1d4 days
|
| without magical healing
|
11
| Abdomen frozen, no move or attack, victim reduced to 0 hp; victim succumbs
|
| in 1d6 hours without magical healing
|
12
| Abdomen frozen, victim reduced to 0 hp and succumbs in 1d6 rounds without
|
| magical healing
|
13+
| As 12 above with additional torso or leg hit (50% chance of each)
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Victim chilled, –2 to attack rolls for 1d6 rounds
|
5
| Torso struck; 1/2 move, –2 to attack rolls, victim chilled 1d6 hours
|
6
| Shield shattered, victim chilled as 4 above; if target has no shield, torso
|
| frostbitten, slowed 1d6 rounds, 1/4 move, –2 to attack rolls armor, torso
|
| frostbitten, victim slowed 1d6 hours, 1/4 move, –2 attacks
|
8
| Torso frostbitten, 1/4 move, –4 to attack rolls, victim slowed 1d6 hours by
|
| intense cold
|
9
| Torso frostbitten, no movement or attacks possible
|
10
| Torso partially frozen, no move or attack, victim perishes in 1d4 hours
|
| without magical help
|
11
| Torso frozen, victim reduced to 0 hp, dies in 1d6 rounds
|
12
| Torso frozen, victim dies immediately
|
13+
| As 12 above with additional abdomen, arm or head hit (40% abdomen, 20%
|
| left arm, 20% right arm, 20% head)
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Hand chilled, weapon or shield dropped
|
5
| Arm struck, shield or weapon dropped, –2 penalty to attacks with that hand
|
| until victim recovers
|
6
| Hand frostbitten, –4 to attacks with that hand (or no shield use if shield arm
is
|
| struck)
|
7
| Armor shattered, arm chilled as in 4 above; if victim has no armor, arm
|
| frostbitten, –2 penalty to all attacks, victim slowed 1d4 rounds
|
8
| Arm frostbitten, victim slowed 1d4 rounds, –4 to attacks with affected arm
|
| and –2 to all other attacks
|
9
| Deep frostbite renders arm useless, victim slowed 1d6 hours
|
10
| Hand frozen and useless, stunned 1d6 rounds, –2 to all attacks
|
11
| Arm frozen from elbow down and useless, stunned 1d6 rounds, –4 to all
|
| attacks, slowed 1d6 hours
|
12
| Arm frozen from shoulder down, stunned 1d6 rounds, 1/4 move, no attacks,
|
| slowed 1d6 hours
|
13+
| As 12 above with an additional torso hit
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Frost disorients victim for 2d4 rounds, –2 penalty to all attacks
|
5
| Head struck, helm damaged, victim slowed 1d6 rounds; –2 to all attack rolls if
|
| victim had no helm
|
6
| Head struck, –2 to attacks, slowed 1d6 hours
|
7
| Helm shattered, face frostbitten, slowed 1d6 hours, –2 to attacks; if victim
|
| wears no helm, –4 to all attacks and 1/4 move
|
8
| Face frostbitten, victim blinded 1d6 hours and slowed 1d6 hours
|
9
| Scalp and side of head frozen, victim slowed 1d6 hours, 1/4 move and no
|
| attacks
|
10
| Face frozen, victim blinded, no move or attack
|
11
| Throat/nose frozen, no move or attack, asphyxiation in 1d4+1 rounds
|
12
| Skull frozen through, immediate death
|
13+
| As 12 above with additional torso hit
|
Severity
| Effect
|
1–5
| No unusual effect
|
6
| Tip of tail frostbitten; if prehensile, any items carried are dropped, –2
penalty
|
| to all tail attacks
|
7–8
| Tail frostbitten, lose any tail attacks; victim chilled 1d6 hours, suffers a –2
|
| penalty to attacks while chilled
|
9–10
| Tail badly frostbitten, lose any tail attacks, 1/4 move if animal uses tail for
|
| movement
|
11
| Tail frozen at mid-length, victim stunned 1d6 rounds, lose any tail attacks, no
|
| movement or attacks if creature uses tail for movement
|
12
| Tail frozen, victim stunned 1d6 rounds, pain reduces creature to 1/4 move and
|
| –2 penalty on any attack rolls; no move or attack if creature uses tail for
|
| movement
|
13+
| As 12 above with abdomen or torso hit (50% chance of either)
|