Severity
| Effect
|
1–3
| No unusual effect
|
4
| Acid splash grazes victim; pain distracts character for 1d4 rounds causing a –2
|
| penalty to attack rolls
|
5
| Leg struck, 1/2 move; pain distracts character for 1d6 rounds, as above, and
|
| causes knockdown
|
6
| Foot burned, 1/2 move, pain distracts character for 1d6 rounds
|
7
| Armor destroyed, acid splash as 4 above; if target has no leg armor, leg
|
| burned, 1/4 move, victim knocked down and stunned 1d6 rounds
|
8
| Hip/thigh burned, minor bleeding, stunned 1d6 rounds, 1/4 move
|
9
| Armor destroyed, leg struck as 5 above; if target has no leg armor, acid burns
|
| to bone causing major bleeding, no move or attack
|
10
| Foot dissolved; minor bleeding, victim stunned 1d6 rounds, then no
|
| movement and –2 penalty to attacks
|
11
| Leg dissolved at knee, major bleeding, no move or attack
|
12
| Leg dissolved at hip, no move or attack, major bleeding
|
13
| +As 12 above with an additional abdomen hit
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Acid splash grazes victim, –2 to attack rolls for 1d6 rounds
|
5
| Abdomen struck, –2 to attack rolls, victim reduced to 1/2 move
|
6
| Armor destroyed, acid splash as 4 above; if target has no armor, abdomen
|
| burned, 1/2 move, minor bleeding, –2 to attack rolls
|
7
| Abdomen burned, minor bleeding, 1/2 move, –2 to attack rolls, victim stunned
|
| 1d6 rounds by pain
|
8
| Abdomen burned, minor bleeding, 1/4 move, –4 to attack rolls
|
9
| Armor damage, abdomen struck, minor bleeding, 1/2 move and –2 to attacks;
|
| if no armor, victim stunned 1d6 rounds, 1/4 move, –4 to attack rolls, major
|
| bleeding
|
10
| Abdomen burned, no move or attack, major bleeding
|
11
| Abdominal wall dissolved, no move or attack, severe bleeding
|
12
| Abdomen dissolved, victim reduced to 0 hp, severe bleeding
|
13+
| As 12 above with additional torso or leg hit (50% chance of either)
|
Location: Torso
|
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Acid splash grazes victim, –2 to attack rolls for 1d6 rounds
|
5
| Torso struck; 1/2 move, –2 to attack rolls, victim stunned 1 round
|
6
| Shield destroyed, acid splash as 4 above; if target has no armor, torso burned,
|
| 1/2 move, minor bleeding, –2 to attack rolls
|
7
| Armor destroyed, torso struck, 1/2 move, –2 to attacks; if target has no
|
| armor, torso burned, victim stunned 1d6 rounds, 1/2 move, –2 to attacks
|
8
| Torso burned, minor bleeding, 1/4 move, –4 to attack rolls
|
9
| Torso burned, minor bleeding, no move or attack
|
10
| Torso burned deeply, major bleeding, no move or attack
|
11
| Torso partially dissolved, victim reduced to 0 hit points with severe bleeding
|
12
| Torso dissolved, victim killed instantly
|
13+
| As 12 above with additional abdomen, arm or head hit (40% abdomen, 20%
|
| left arm, 20% right arm, 20% head); it might make a difference when the
|
| survivors claim the treasure and possessions left behind by the victim.
|
Location: Arms
|
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Hand grazed by acid splash, weapon or shield dropped
|
5
| Arm struck, victim distracted by pain (–2 penalty to attack rolls) for 1d4
|
| rounds, shield or weapon damaged by acid
|
6
| Hand burned, –2 to attacks with that hand (or no shield use if shield arm is
|
| burned), victim stunned 1d3 rounds by pain
|
7
| Armor destroyed, arm grazed by acid as in 4 above; if victim has no armor,
|
| arm burned by acid, –2 penalty to all attacks, victim stunned 1d4 rounds by
|
| the pain
|
8
| Arm burned, victim stunned 1d4 rounds, –4 to attacks with affected arm and
|
| –2 to all other attacks
|
9
| Deep acid burn renders arm useless, victim stunned 1d6 rounds
|
10
| Hand dissolved, stunned 1d6 rounds, –2 to all attacks, minor bleeding
|
11
| Arm dissolved at elbow, stunned 1d6 rounds, no attack, major bleeding
|
12
| Arm dissolved at shoulder, stunned 1d6 rounds, 1/2 move, no attacks, major
|
| bleeding
|
13+
| As 12 above with an additional torso hit
|
Location: Head
|
|
Severity
| Effect
|
1–3
| No unusual effect
|
4
| Acid splash distracts victim for 2d4 rounds, –2 penalty to all attacks
|
5
| Head struck, helm damaged, victim stunned 1d3 rounds; –2 to all attack rolls
|
| if victim had no helm
|
6
| Head struck, –2 to attacks, stunned 1d4 rounds by pain
|
7
| Helm destroyed, face burned, stunned 1d6 rounds, –2 to attacks; if victim
|
| wears no helm, –4 to all attacks and 1/2 move
|
8
| Face burned, victim blinded, stunned 2d8 rounds, Charisma reduced by 2d6
|
| points, minor bleeding
|
9
| Scalp and one ear dissolved, victim stunned 2d8 rounds, major bleeding, 1/2
|
| move and no attacks, Charisma reduced by 2d4 points
|
10
| Face dissolved, victim blinded, no move or attack, major bleeding,
|
| Charisma/Appearance reduced to 3
|
11
| Throat dissolved, no move or attack, severe bleeding; if bleeding doesn’t kill
|
| the victim, he asphyxiates in 1d4+1 rounds
|
12
| Skull dissolved, immediate death
|
13+
| As 12 above with additional torso hit
|
Location: Tail
|
|
Severity
| Effect
|
1–5
| No unusual effect
|
6
| Tip of tail burned; if prehensile, any items carried are dropped, –2 penalty to
|
| all tail attacks due to pain
|
7–8
| Tail burned, lose any tail attacks; normal animals must roll saving throw vs.
|
| death magic or retreat in pain
|
9–10
| Tail burned, lose any tail attacks, 1/2 move if animal uses tail for movement
|
11
| Tail dissolved at mid-length, victim stunned 1d3 rounds, major bleeding, lose
|
| any tail attacks, no movement or attacks if creature uses tail for movement
|
12
| Tail dissolved, victim stunned 1d6 rounds, pain reduces creature to 1/2 move
|
| and –2 penalty on any attack rolls, major bleeding; no move or attack and
|
| severe bleeding if creature uses tail for movement
|
13+
| As 12 above with abdomen or torso hit (assign 50% chance to both)
|