Minor Spheres of Access
Normally, a priest who wishes to select spells from one of his deity’s minor
spheres of access may only choose spells of 3rd level or lower. However, with
the spell point system, the power’s secondary interest in a minor sphere can be
represented by an increased cost to select these spells. Since the power is only
tangentially concerned with these areas, the priest has to work harder and
devote more time and concentration to memorizing these spells. Under this optional
rule, spells selected from a minor sphere of access are treated as if they were one
level higher for spell point costs. For example, a priest with minor access to the sphere of healing could
select cure light wounds, but the spell would cost him 6 SPs instead of 4; see the Table 29: Spell Point Costs for Major and Minor Spheres.
On the surface, this seems inefficient for the priest, and to some degree it
is. But there is an advantage to this optional system: the priest is no longer
limited to spells of 3rd level or lower in his minor spheres. In the preceding
example, the priest with minor access to healing now has the capability to
utilize neutralize poison or cure serious wounds—although it is costly for him to do so.
Free Theurgies and Minor Access: Because spells of the same level may not have the same spell point cost under
this optional system, free theurgies don’t work in the normal fashion for
spells in minor spheres. The priest has two choices: he can pay the spell points for
a major free theurgy, which allows him to freely choose from any spell of that level to which he
has major access, or he can pay for a universal free theurgy, which allows him to choose from any spell of that level, regardless of
whether he has major or minor access to the spell. See Table 29: Spell Point Costs for Major and Minor Spheres.
Arkhosia, a 4th-level priest with a Wisdom of 17, has 25 plus 20 or 45 spell
points. She chooses to memorize one 2nd-level spell as a major free theurgy (12
points), one 1st-level spell as a universal free theurgy (12 points), one major
fixed 2nd-level theurgy (6 points), one minor fixed 1st-level theurgy (6
points) and two major fixed 1st-level theurgies (4 points each). She ends up
spending 44 of her 45 spell points to memorize a total of two 2nd- and four 1st-level
spells. Under the standard PHB rules, she would be entitled to five 1st- and four 2nd-level spells, so
Arkhosia is choosing to memorize fewer spells, but giving herself the flexibility of
two free slots.
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