Anatomy: This proficiency reflects a character’s detailed knowledge of the structure
and arrangement of the human body, including the location and function of bones,
muscles, organs, and other soft tissues. This skill has two distinct uses for a
wizard; first of all, knowledge of anatomy provides the character with a +2
bonus on any healing proficiency checks he attempts. Secondly, the wizard can use
this skill to repair corpses that have been badly damaged. With a successful
proficiency check, the wizard can strengthen and reinforce a body, making it
more suitable for animation as a mindless undead. This provides a hit point bonus
of +1 per die for skeletal remains, or a bonus of +2 hp per die for a creature
to be animated as a zombie.
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