Character Points and Ability Modifiers
Player’s Option: Skills & Powers revises the proficiency system. Under these rules, the character pays a
variable number of character points to acquire a skill. His success chance begins at
the proficiency’s initial rating, modified by a standard ability modifier based
on the relevant score. If you are playing with these rules, use the CP cost
and initial rating listed in Table 45 : Nonweapon Proficiency Groups in Skills & Powers, and then modify the character’s rating using Table 44 : Ability Modifiers to Proficiency Scores (also in Skills & Powers).
Under the Player’s Option: Skills & Powers system, spellcraft costs 3 CPs, and has an initial rating of 7. This is
modified by +2 for a wizard with an Intelligence of 15, for a total rating or success
chance of 9. Note that the Skills & Powers proficiency rules tend to compress character’s success chances in the 8 to 12
range, but success at completely routine tasks is considered
automatic—proficiency checks are only made for difficult tasks or adverse conditions.
Table of Contents