Mage
Ability Requirements: Intelligence 9
Prime Requisite: Intelligence
Races Allowed: Human, Elf, Half-elf
The mage remains largely unchanged by the material presented in Player’s Option: Skills & Powers . A mage may learn and cast spells of any school (except wild magic) using the
normal wizard spell progression table and learn spells rolls. Naturally, mages may make use of many of the new
spells and magical items introduced in this book.
Mages with an Intelligence score of 16 or higher gain a 10% bonus to the
experience points they earn. Mages never attract followers, but there’s no reason a
mage couldn’t buy property and hire mercenaries whenever he accumulates
sufficient wealth.
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