Inherent Immunity/Poison: This trait enhances the character’s natural resistance to poisons—inhaled,
ingested, and injected. The character receives a +1 bonus to all saving throws
versus any kind of toxin. Additionally, the damage done by virulent poisons is
reduced by –1 point per die (to a minimum of 1), and the duration of paralytic
and other temporary poisons is reduced by 1 round (or turn) per die rolled.
Dwarves can purchase this trait for 1 less character point than the listed
amount.
Table of Contents