Bowyer/Fletcher: This character can make bows and arrows (but not arrowheads) of the types
available in the campaign world. Given appropriate materials, the character can
successfully make a bow or 2–12 arrows in a day. (Note that finding the right
branch for the bow, or the proper shafts and feathers for the arrows might take
several days of searching!)
Weaponsmiths are required to make good steel arrowheads. If none are
available, the character can fire harden the wooden tips of his arrows, but these
weapons suffer a –1 penalty on all damage rolls, and any arrow that misses its target
is 50% likely to be broken.
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