Reason

This ability defines how well a character handles new information. A character with a high Reason score would be good at solving riddles and puzzles, and would be talented at using deductive, logical thinking.

 

Table 8: Reason

Reason

Spell

Max. #

Spell

Score

Level

Spells

Immunity

3–8

—

—

—

9

4th

6

—

10–11

5th

7

—

12

6th

7

—

13

6th

9

—

14

7th

9

—

15

7th

11

—

16

8th

11

—

17

8th

14

—

18

9th

18

—

19

9th

All

1

20

9th

All

2

21

9th

All

3

22

9th

All

4

23

9th

All

5

24

9th

All

6

25

9th

All

7

Spell Level: This is the highest level of magical spells that can be cast by wizards with corresponding Reason scores.

Max. # Spells: This is the most spells per level that a wizard with that Reason score can memorize.

Spell Immunity: This is the level of illusion/phantasm spells that a character with that Reason score is immune to. All immunities are cumulative, so a character with a 21 Reason score is immune to first-, second-, and third-level illusion spells.

Proficiencies: Reason is used as the base number for such proficiencies as engineering, navigation, and spellcraft.

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