Within one round of casting this spell, the wizard magically conjures 2d4
1st-level monsters (selected by the DM, from his 1st-level encounter tables). The monsters appear anywhere within the spell's area of effect, as desired
by the wizard. They attack the spell user's opponents to the best of their
ability until either he commands that the attacks cease, the spell duration
expires, or the monsters are slain. These creatures do not check morale, but they
vanish when slain. Note that if no opponent exists to fight, summoned monsters can,
if the wizard can communicate with them and if they are physically able,
perform other services for the summoning wizard.
In rare cases, adventurers have been known to disappear, summoned by powerful
spellcasters using this spell. Those summoned recall all the details of their
trip.
The material components of this spell are a tiny bag and a small (not
necessarily lit) candle.
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