Footing

The ground’s movement characteristics can have a drastic effect on the course of a battle. This is referred to as footing. Footing is briefly described in
Chapter One; the terrain descriptions that follow this section go into more detail on the footing for each type of battlefield.

The principal effect of poor footing is to limit movement to a fraction of normal. A character with a normal movement rate of 9 who is in heavy brush is limited to a MV of 3. The character’s full-move and half-move combat actions are all affected by this limitation.

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