Italicized spells are described in this book. TOM = Tome of Magic; WH = Complete Wizards Handbook; SH= Complete Shairs Handbook; FOR = Forgotten Realms Adventures; AA = Arabian Adventures. The rest are found in the 2nd Edition Players Handbook.
Appendix 2:
Wizard Spells (Necromancy)
1st Level
Corpse Visage (WH)
Corpselight (FOR)
2nd Level
Choke (WH)
Cloak Undead (FOR)
Death Recall (WH)
Detect Life (WH)
Ghoul Touch (WH)
Rain of Blood (SH)
Undead Mount (FOR)
3rd Level
Bone Club (WH)
Delay Death (WH)
Hovering Skull (WH)
Mummy Touch (FOR)
Pain Touch (WH)
Paralyze (FOR)
Revenance (FOR)
Skull Watch (FOR)
Spirit Armor (TOM)
4th Level
Beltyns Burning Blood (FOR)
Lifesurge (SH)
Mask of Death (TOM)
Spendelards Chaser (FOR)
5th Level
Death Bump (SH)
Disguise Undead (FOR)
Flesh Mirage (AA)
Force Shapechange (WH)
Improved Skull Watch (FOR)
Mummy Rot (WH)
Nulathoes Ninemen (FOR)
Throbbing Bones (WH)
Wall of Bones (WH)
6th Level
Animate Blood (SH)
Blackmantle (WH)
Bloodstone's Spectral Steed (TOM)
Construct Undead (SH)
Dead Man's Eyes (WH)
Flame of Justice (AA)
Grimwalds Greymantle (FOR)
Imbue Undead with Spell Ability (FOR)
Lich Touch (FOR)
Teleport Dead (FOR)
7th Level
Bloodstone's Frightful Joining (TOM)
Lifeproof (AA)
Suffocate (TOM)
Zombie Double (WH)
8th Level
Abi-Dalzim's Horrid Wilting (TOM)
Death Link (FOR)
Defoliate (WH)
Homunculus Shield (TOM)
Sand Worm (AA)
Shadow Form (WH)
9th Level
Conflagration (AA)
Life Water (AA)
Master Undead (FOR)
Sand Form (AA)
Wail of the Banshee (TOM)