Tome of Magic
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Tome of Magic
Table of Contents
Forward
Credits
Chapter 1: How to Use Tome of Magic
How to use Tome of Magic
How to Use This Book
Who Is It For?
Wizards
Priest
Magical Items
Patience, Patience, Patience
New Rules for Wizards
New Rules for Wizards
Wild Magic
Wild Mages
Level Variations
Elemental Wizards
Metamagic
Table 1: Level Variation
Table 2: Wild Surge Results
New Rules for Priests
New Rules for Priests
Quest Spells
Why Quest Spells
Conditions for Quest Spells
Situations Unworthy of Quest Spells
Which Priests Recieve Quest Spells
How Is the Quest Spell Granted
Introducing the Quest Spell
The Cost of Quest Spells
Adjudicating Quest Spells
Faith Magic
Devotional Power
Cooperative Magic
New Spheres
New Spheres
Chaos
Law
Numbers
Thought
Time
Travelers
War
Wards
Chapter 2: Wizard Spells
First-Level Spells
Conjure Spell Component
Fire Burst
Fist of Stone
Hornung's Guess
Lasting Breath
Metamorphose Liquids
Murdock's Feathery Flyer
Nahal's Reckless Dweomer
Patternweave
Second-Level Spells
Chaos Shield
Hornung's Baneful Deflector*
Insatiable Thirst
Maximilian's Earthen Grasp
Nahal's Nonsensical Nullifier*
Past Life
Protection From Paralysis
Ride the Wind
Sense Shifting
Third-Level Spells
Alacrity
Alamir's Fundemental Breakdown
Alternate Reality*
Augmentation I
Far Reaching I
Fireflow*
Fool's Speech*
Lorloveim's Creeping Shadow
Maximilian's Stoney Grasp
Minor Malison
Spirit Armor
Squaring the Circle
Watery Double
Wizard Sight
Fourth-Level Spells
Dilation I
Divination Enhancement
Far Reaching II
Greater Malison
Locate Creature
Mask of Death
Minor Spell Turning
Mordinkainen's Celerity
Summon Lycantthrope
There/Not There*
Thunder Staff
Turn Pebble to Boulder
Unluck*
Fifth-Level Spells
Far Reaching III
Khazid's Procurement
Lower Resistance
Magic Staff
Mind Fog
Safeguarding
Von Gasik's Refusal
Vortex*
Waveform*
Sixth-Level Spells
Augmentation II
Bloddstone's Spectral Steed
Claws of the Umber Hulk
Dilation II
Forest's Fiery Constrictor
Lorloveim's Shadowy Transformation
Wildshield*
Wildstrike*
Seventh-Level
Acid Storm
Bloodstone's Frightful Joining
Hatch the Stone from the Egg
Hornung's Surge Selector*
Intensify Summoning
Malec-Keth's Flame Fist
Shadowcat
Spell Shape*
Steal Enchantment
Suffocate
Eighth-Level Spells
Abi-Dalzim's Horrid Wilting
Air Boat
Gunther's Kaleidoscopic Strike
Homunculus Shield
Hornung's Random Dispatcher*
Wildzone*
Ninth-Level Spells
Chain Contingency
Elemental Aura
Estate Transference
Glorious Tranmutation
Wail of the Banshee
Wildfire*
Wildwind*
Chapter 3: Priest Spells
First-Level Spells
Analyze Balance
Anti-Vermin Barrier
Call Upon Faith
Courage
Emotion Read
Know Age
Know Direction
Know Time
Log of Everburning
Mistake Missive
Morale
Personal Reading
Ring of Hands
Sacred Guardian
Speak With Astral Traveler
Thought Capture
Weighty Chest
Second-Level Spells
Aura of Comfort
Calm Chaos
Create Holy Symbol
Dissension's Feast
Draw Upon Holy Might
Emotion Perception
Frisky Chest
Hesitation
Idea
Lighten Load
Mind Read
Moment
Music of the Spheres
Mystic Transfer
Nap
Rally
Sanctify
Zone of Truth
Third-Level Spells
Acclerate Healing
Adaptation
Astral Window
Caltrops
Choose Future
Create Campsite
Efficacious Monster Ward
Emotion Control
Extradimensional Detection
Helping Hand
Invisibility Purge
Know Customs
Line of Protection
Memory Read
Miscast Magic
Moment Reading
Random Causality
Rigid Thinking
Slow Rot
Squeaking Floors
Strength of One
Telepathy
Telethaumaturgy
Thief's Lament
Unearthly Choir
Zone of Sweet Air
Fourth-Level Spells
Addition
Age Plant
Blessed Warmth
Body Clock
Chaotic Combat
Chaotic Sleep
Circle of Privacy
Compulsive Order
Defensive Harmony
Dimensional Folding
Fire Purge
Focus
Fortify
Genius
Inverted Ethics
Join With Astral Traveler
Leadership
Mental Domination
Modify Memory
Rapport
Probability Control
Solipsism
Tanglefoot
Thought Broadcast
Tree Steed
Uplift
Weather Stasis
Fifth-Level Spells
Age Object
Barrier of Retention
Blessed Abundance
Champion's Strength
Chaotic Command
Clear Path
Cloud of Purification
Consequence
Disguise
Easy March
Elemental Forbiddance
Extradimensional Manipulation
Extradimensional Pocket
Grounding
Illusory Artillery
Impeding Permission
Meld
Memory Wrack
Mindshatter
Repeat Action
Shrieking Walls
Thoughtwave
Time Pool
Unceasing Vigilance of the Holly Sentinel
Undead Ward
Sixth-Level Spells
Age Creature
Crushing Walls
Disbelief
Dragonbane
Gravity Variation
The Great Circle
Group Mind
Land of Stability
Legal Thoughts
Monster Mount
Physical Mirror
Reverse Time
Seclusion
Skip Day
Sol's Searing Orb
Spiritual Wrath
Seventh-Level Spells
Age Dragon
Breath of Life
Divine Inspiration
Hovering Road
Illusory Fortification
Mind Tracker
Shadow Engines
Spacewarp
Spirit of Power
Tentacle Walls
Timelessness
Uncontrolled Weather
Quest Spells
Quest Spells
Abundance
Animal Horde
Circle of Sunmotes
Conformance
Elemental Swarm
Etherwalk
Fear Contagion
Health Blessing
Imago Interrogation
Highway
Implosion/Inversion
Interdiction
Mindnet
PLanar Quest
Preservation
Revelation
Reversion
Robe of Healing
Siege Wall
Shooting Stars
Sphere of Security
Spiral of Degeneration
Stalker
Storm of Vengeance
Transformation
Undead Plague
Warband Quest
Ward Matrix
Wolf Spirits
Chapter 4: Magical Items
Tables
Magic Item Tables
Table 4: Potions and Oils
Table 5: Rings
Table 6: Rods, Staves, Wands
Table 7: Miscellaneous Magic: Books, Librams, Manuals, Tomes
Table 8: Miscellaneous Magic: Jewels, Jewelry, Phylacteries
Table 9: Miscellaneous Magic: Bracers, Gloves, Hats, Robes
Table 10: Miscellaneous Magic: Bags, Bottles, Pouches, Containers
Table 11: Miscellaneous Magic: Candles, Dusts, Ointments, Stones
Table 12: Miscellaneous Magic: Household Items, Tools, Muscial Instruments
Table 13: Miscellaneous Magic: The Weird Stuff
Aromatic Oils
Aromatic Oils
Aroma of Dreams
Curdled Death
Murdock's Insect Ward
Starella's Aphrodisiac
Potions
Potions
Potion of Elemental Control
Oil of Elemental Plane Invulnerability
Oil of Preservation
Powders
Powders
Powder of the Black Veil
Powder of Coagulation
Powder of the Hero's Heart
Powder of Magic Detections
Rings
Ring of Affliction
Ring of Armoring
Ring of Bureacractic Wizardry
Ring of Elemental Metamorphosis
Ring of Fortitude
Ring of Randomness
Ring of Resistance
Rod
Rod of Distortion
Staff
Staff of the Elements
Wands
Wand of Corridors
Wand of Element Transmogrification
Wand of Misplaced Objects
Wand of Prime Material Pockets
Miscellaneous Magic
Air Spores
Amulet of Extension
Amulet of Far Reaching
Amulet of Leadership
Amulet of Magic Resistance
Amulet of Metaspell Influence
Amulet of Perpetual Youth
Bag of Beans
Bell's Palette of Identity
Bracers of Brandishing
Brooch of Number Numbering
Candle of Propitiousness
Claw of Magic Stealing
Contracts of Nepthas
Crucible of Melting
Crystal Parrot
Dimensional Mine
Disintegration Chamber
Dust of Mind Dulling
Elemental Compass
Everbountiful Soup Kettle
Flatbox
Forge of Metal Protection
Fur of Warmth
Gem of Retaliation
Glass of Preserved Words
Globe of Purification
Globe of Serenity
Horn of Valor
Hourglass of Fire and Ice
Jar of Preserving
Law's Banner
Lens of Speed Reading
Liquid Road
Lorloveim's Obsidian Mortar and Pestle
Manual of Dogmatic Methods
Medallion of Spell Exchange
Mirror of Retention
Mirror of Simple Order
Mist Tent
Mordom's Cauldron of Air
Mouse Cart
Necklace of Memory Enhancement
Nefradina's Indentifier
Philosopher's Egg
Pick of Earth Parting
Portable Canoe
Prism of Light Splitting
Puchezma's Powder of Edible Ojects
Quill of Law
Reglar's Gloves of Freedom
Robe of Repetition
Saddle of Flying
Salves of Far Seeing
Scarab of Uncertainty
School Cap
Skie's Locks and Bolts
Talisman of Memorization
Tapestry of Disease Warding
Teleportation Chamber
Tenser's Portmanteau of Frugality
Thought Bottle
Time Bomb
Tome of Mystical Equations
Trimia's Catalogue of Outer Plane Artifacts
Warp Marble
Zwann's Watering Can
Wizard Spells by School
Abjuration
Alteration
Conjuration/Summoning
Enchantment/Charm
Illusion/Phantasm
Invocation/Evocation
Divination
Necromancy
Wild Magic II
Elemental Air
Elemental Earth
Elemental Fire
Elemental Water
Priest Spells by Sphere
All
Animal
Astral
Chaos II
Charm
Combat
Creation
Divination
Elemental
Elemental Air
Elemental Earth
Elemental Fire
Elemental Water
Guardian
Healing
Law
Necromantic
Number
Plant
Protection
Summoning
Sun
Thought
Time
Travelers
War
Wards
Weather
Chapter 1: How to Use Tome of Magic
Chapter 1: How to use Tome of Magic
How to Use This Book
Who Is It For?
Wizards
Priest
Magical Items
Patience, Patience, Patience
New Rules for Wizards
New Rules for Wizards
Wild Magic
Wild Mages
Level Variations
Table 1: Level Variation
Table 2: Wild Surge Results
Elemental Wizards
Metamagic
New Rules for Priests
New Rules for Priests
Quest Spells
Why Quest Spells
Conditions for Quest Spells
Situations Unworthy of Quest Spells
Which Priests Recieve Quest Spells
How Is the Quest Spell Granted
Introducing the Quest Spell
The Cost of Quest Spells
Adjudicating Quest Spells
Faith Magic
Devotional Power
Cooperative Magic
New Spheres
New Spheres
Chaos
Law
Numbers
Thought
Time
Travelers
War
Wards
Chapter 2: Wizard Spells
First-Level Spells
Conjure Spell Component
Fire Burst
Fist of Stone
Hornung's Guess
Lasting Breath
Metamorphose Liquids
Murdock's Feathery Flyer
Nahal's Reckless Dweomer
Patternweave
Second-Level Spells
Chaos Shield
Hornung's Baneful Deflector*
Insatiable Thirst
Maximilian's Earthen Grasp
Nahal's Nonsensical Nullifier*
Past Life
Protection From Paralysis
Ride the Wind
Sense Shifting
Third-Level Spells
Alacrity
Alamir's Fundemental Breakdown
Alternate Reality*
Augmentation I
Far Reaching I
Fireflow*
Fool's Speech*
Lorloveim's Creeping Shadow
Maximilian's Stoney Grasp
Minor Malison
Spirit Armor
Squaring the Circle
Watery Double
Wizard Sight
Fourth-Level Spells
Dilation I
Divination Enhancement
Far Reaching II
Greater Malison
Locate Creature
Mask of Death
Minor Spell Turning
Mordinkainen's Celerity
Summon Lycantthrope
There/Not There*
Thunder Staff
Turn Pebble to Boulder
Unluck*
Fifth-Level Spells
Far Reaching III
Khazid's Procurement
Lower Resistance
Magic Staff
Mind Fog
Safeguarding
Von Gasik's Refusal
Vortex*
Waveform*
Sixth-Level Spells
Augmentation II
Bloddstone's Spectral Steed
Claws of the Umber Hulk
Dilation II
Forest's Fiery Constrictor
Lorloveim's Shadowy Transformation
Wildshield*
Wildstrike*
Seventh-Level
Acid Storm
Bloodstone's Frightful Joining
Hatch the Stone from the Egg
Hornung's Surge Selector*
Intensify Summoning
Malec-Keth's Flame Fist
Shadowcat
Spell Shape*
Steal Enchantment
Suffocate
Eigth-Level Spells
Abi-Dalzim's Horrid Wilting
Air Boat
Gunther's Kaleidoscopic Strike
Homunculus Shield
Hornung's Random Dispatcher*
Wildzone*
Ninth-Level Spells
Chain Contingency
Elemental Aura
Estate Transference
Glorious Tranmutation
Wail of the Banshee
Wildfire*
Wildwind*
Chapter 3: Priest Spells
First-Level Spells
Analyze Balance
Anti-Vermin Barrier
Call Upon Faith
Courage
Emotion Read
Know Age
Know Direction
Know Time
Log of Everburning
Mistake Missive
Morale
Personal Reading
Ring of Hands
Sacred Guardian
Speak With Astral Traveler
Thought Capture
Weighty Chest
Second-Level Spells
Aura of Comfort
Calm Chaos
Create Holy Symbol
Dissension's Feast
Draw Upon Holy Might
Emotion Perception
Frisky Chest
Hesitation
Idea
Lighten Load
Mind Read
Moment
Music of the Spheres
Mystic Transfer
Nap
Rally
Sanctify
Zone of Truth
Third-Level Spells
Acclerate Healing
Adaptation
Astral Window
Caltrops
Choose Future
Create Campsite
Efficacious Monster Ward
Emotion Control
Extradimensional Detection
Helping Hand
Invisibility Purge
Know Customs
Line of Protection
Memory Read
Miscast Magic
Moment Reading
Random Causality
Rigid Thinking
Slow Rot
Squeaking Floors
Strength of One
Telepathy
Telethaumaturgy
Thief's Lament
Unearthly Choir
Zone of Sweet Air
Fourth-Level Spells
Addition
Age Plant
Blessed Warmth
Body Clock
Chaotic Combat
Chaotic Sleep
Circle of Privacy
Compulsive Order
Defensive Harmony
Dimensional Folding
Fire Purge
Focus
Fortify
Genius
Inverted Ethics
Join With Astral Traveler
Leadership
Mental Domination
Modify Memory
Rapport
Probability Control
Solipsism
Tanglefoot
Thought Broadcast
Tree Steed
Uplift
Weather Stasis
Fifth-Level Spells
Age Object
Barrier of Retention
Blessed Abundance
Champion's Strength
Chaotic Command
Clear Path
Cloud of Purification
Consequence
Disguise
Easy March
Elemental Forbiddance
Extradimensional Manipulation
Extradimensional Pocket
Grounding
Illusory Artillery
Impeding Permission
Meld
Memory Wrack
Mindshatter
Repeat Action
Shrieking Walls
Thoughtwave
Time Pool
Unceasing Vigilance of the Holly Sentinel
Undead Ward
Sixth-Level Spells
Age Creature
Crushing Walls
Disbelief
Dragonbane
Gravity Variation
The Great Circle
Group Mind
Land of Stability
Legal Thoughts
Monster Mount
Physical Mirror
Reverse Time
Seclusion
Skip Day
Sol's Searing Orb
Spiritual Wrath
Seventh-Level Spells
Age Dragon
Breath of Life
Divine Inspiration
Hovering Road
Illusory Fortification
Mind Tracker
Shadow Engines
Spacewarp
Spirit of Power
Tentacle Walls
Timelessness
Uncontrolled Weather
Quest Spells
Abundance
Animal Horde
Circle of Sunmotes
Conformance
Elemental Swarm
Etherwalk
Fear Contagion
Health Blessing
Imago Interrogation
Highway
Implosion/Inversion
Interdiction
Mindnet
PLanar Quest
Preservation
Revelation
Reversion
Robe of Healing
Siege Wall
Shooting Stars
Sphere of Security
Spiral of Degeneration
Stalker
Storm of Vengeance
Transformation
Undead Plague
Warband Quest
Ward Matrix
Wolf Spirits
Appendix 1: Wizard Spells by School
Wizard Spells by School
Abjuration
Alteration
Conjuration/Summoning
Enchantment/Charm
Illusion/Phantasm
Invocation/Evocation
Divination
Necromancy
Wild Magic II
Elemental Air
Elemental Earth
Elemental Fire
Elemental Water
Appendix 2: Priest Spells by Sphere
Priest Spells by Sphere
All
Animal
Astral
Chaos II
Charm
Combat
Creation
Divination
Elemental
Elemental Air
Elemental Earth
Elemental Fire
Elemental Water
Guardian
Healing
Law
Necromantic
Number
Plant
Protection
Summoning
Sun
Thought
Time
Travelers
War
Wards
Weather
Appendix 3: Alphabetical Spell Index
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W-Y
Z
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