The Complete Paladin's Handbook
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The Complete Paladin's Handbook
Table of Contents
Credits
Introduction
Chapter 1: Character Creation
Character Creation
Paladin Requirements
Level Advancement
Armor and Weapons
Clerical Magic
Chapter 2: Paladin Abilities
Paladin Abilities
Detect Evil Intent
Saving-Throw Bonus
Immunity to Disease
Cure Diseases
Laying On Hands
Aura of Protection
Holy Sword
Turning Undead
Bonded Mount
Clerical Spells
Chapter 3: Ethos
Ethos
Strictures
Edicts
Virtues
Code of Ennoblement
Violations and Penalties
Chapter 4 Paladin Kits
Paladin Kits
Acquiring Kits
DM Decisions
Abandoning Kits
Creating New Kits
Demihumans as Demipaladins
Dual-Classed Paladins
Kit Subsections
Kits
True Paladin
Chevalier
Divinate
Envoy
Equerry
Errant
Expatriate
Ghosthunter
Inquisitor
Medician
Militarist
Squire
Votary
Wyrmslayer
Skyrider
Chapter 5: Proficiencies
Proficiencies
Compiled Proficiencies
Clarifications and Modifications
New Proficiencies
Chapter 6: Equipment
Equipment
Standard Equipment
Badges, Standards, and Crests
Additional Equipment
New Magical Equipment
Chapter 7: Role-Playing
Role-Playing
Demographics
Becoming a Paladin
Routine Activities
A Day in the Life
Courtly Love
Economics
The Paladin's Personality
Strongholds
Privileged Relationships
Experience
Chapter 8: Faith
Faith
Campaign Models
Alternatives to Churches
Guidelines for Religious Edicts
Types of Edicts
Chapter 9: Orders
Orders
Standard Information
Most Noble Order of the Radiant Heart
Radiant Heart Auxiliary
Ancient and Revered Order of the Thorn
Distinguished Order of the Crystal Dawn
Righteous Order of the Iron Dragon
Order of the Divine Hand
Appendix
Bibliography
Original AD&D Game Paladin
Tables
Table 1: Class Qualifications
Table 2: Pregenerated Ability Scores
Table 3: Experience Levels
Table 4: Total Proficiency Slots
Table 5: Saving Throws
Table 6: Paladin Attacks Per Round
Table 7: Two-Weapon Attack Roll Penalties
Table 8: Paladin Spell Progression
Table 9: Paladin Spells
Table 10: Turning Undead (Paladin)
Table 11: Degrees of Evil
Table 12: Level Progression of Powers
Table 13: Bonded Mounts
Table 14: Fealty Combinations
Table 15: Penalties for Enchanted Paladins (Alternate Method)
Table 16: XP for Equerry Bonded Mount
Table 17: Ghosthunter Abilities
Table 18: Turning Undead (Ghosthunter)
Table 19: Frequency of Dispel Evil Magic
Table 20: Militarist Honors
Table 21: Skyrider Mounted Missile Fire
Table 22 : Votary Spell Progression
Table 23: Nonweapon Proficiencies
Table 24: Barding Construction Times
Table 25: Miscellaneous Equipment
Table 26: Job Applicant's Reaction
Table 27: Staff Sizes for Strongholds
Table 28: Paladin Experience
Table 29: Optional Experience Awards
Table 30: Experience Levels
Table 31: Attacks Per Round
Table 32: Spell Progression (1st Edition)
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