Health Blessing (Necromancy)

Sphere: Healing, Necromantic

Range: 100 yards

Duration: 1 day/level

Casting Time: 1 round

Area of Effect: 50 creatures

Saving Throw: None

Health blessing
provides a number of human, demi-human, or humanoid creatures with protection against ill health; it also enables subjects to heal others.

Recipients of a health blessing are immune to nonmagical disease, gain a +4 bonus to saving throws versus poison and death magic, and can cast cure light wounds on themselves once per day for the duration of the spell. In addition, a recipient of health blessing can heal one other creature per day as a paladin does by laying hands. The healing conferred is 1 hit point per level or hit die of the healer.

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