C
Called
shots
Calling
spirits
Cantrips
Cartography,
sage knowledge
Casting
spells for greater effect
Casting subtlety
Casting time
Catatonia
Ceremony
proficiency
Ceremony/observance
limitation
Channellers
Chaos
sphere
Charm
Chemistry,
sage knowledge
Chilled,
injuries
Cleric
Cold
Cold
resistance ability
Collateral
spell effects
Combat
Combat
bonus ability
Common
materials
Components
Concentration
proficiency
Conditional magic
Conjuration
Conjurer
Consecrating,
altar
Constitution
adjustment ability
Constriction
Control/charm
qualities
Converting characters
Cost
Creating
Creation
sphere
Critical strikes
Crusader
Crushed,
injuries
Crushing
Cryptography,
sage knowledge