| Magical
  | 
  | Chance
  | 
  | 
Ability
  | Defense
  | Bonus
  | of Spell
  | Spell
  | 
Score
  | Adjustment
  | Spells
  | Failure
  | Immunity
  | 
1
  |  -6
  | --
  | 80%
  | --
  | 
2
  |  -4
  | --
  | 60%
  | --
  | 
3
  |  -3
  | --
  | 50%
  | --
  | 
4
  |  -2
  | --
  | 45%
  | --
  | 
5
  |  -1
  | --
  | 40%
  | --
  | 
6
  |  -1
  | --
  | 35%
  | --
  | 
7
  |  -1
  | --
  | 30%
  | --
  | 
8
  |   0
  | --
  | 25%
  | --
  | 
9
  |   0
  |  0
  | 20%
  | --
  | 
10 
  |   0
  |  0
  | 15%
  | --
  | 
11
  |   0
  |  0
  | 10%
  | --
  | 
12
  |   0
  |  0
  |   5%
  | --
  | 
13
  |   0
  | 1st
  |   0%
  | --
  | 
14
  |   0
  | 1st
  |   0%
  | --
  | 
15
  | +1
  | 2nd
  |   0%
  | --
  | 
16
  | +2
  | 2nd
  |   0%
  | --
  | 
17
  | +3
  | 3rd
  |   0%
  | --
  | 
18
  | +4
  | 4th
  |   0%
  | --
  | 
19
  | +4
  | 1st, 3rd
  |   0%
  | cause fear, charm person, 
  | 
  | 
  | 
  | 
  | command, friends, 
  | 
  | 
  | 
  | 
  | hypnotism
  | 
20
  | +4
  | 2nd, 4th
  |   0%
  | forget, hold person, ray of 
  | 
  | 
  | 
  | 
  | enfeeblement, scare
  | 
21
  | +4
  | 3rd, 5th
  |   0%
  | fear
  | 
22
  | +4
  | 4th, 5th
  |   0%
  | charm monster, confusion, 
  | 
  | 
  | 
  | 
  | emotion, fumble, 
  | 
  | 
  | 
  | 
  | suggestion
  | 
23
  | +4
  | 1st, 6th
  |   0%
  | chaos, feeblemind, hold 
  | 
  | 
  | 
  | 
  | monster, magic jar, quest
  | 
24
  | +4
  | 5th, 6th
  |   0%
  | geas, mass suggestion, rod 
  | 
  | 
  | 
  | 
  | of rulership
  | 
25
  | +4
  | 6th, 7th
  |   0%
  | antipathy/sympathy, death 
  | 
  | 
  | 
  | 
  | spell, mass charm
  |