| Range: 120 yds.
| Components: V, S, M
|
| Duration: 2 rds. + 1 rd./level
| Casting Time: 4
|
| Area of Effect: Up to 60-ft. cube
| Saving Throw: Special
|
| D10 Roll
| Action
|
| 1
| Wander away (unless prevented) for duration of spell
|
| 2-6
| Stand confused for one round (then roll again)
|
| 7-9
| Attack nearest creature for one round (then roll again)
|
| 10
| Act normally for one round (then roll again)
|