D100
  | 
  | 
Roll
  | Secondary Skill
  | 
01-02
  | Armorer (make, repair & evaluate armor and weapons)
  | 
03-04
  | Bowyer/Fletcher (make, repair, & evaluate bows and arrows)
  | 
05-10
  | Farmer (basic agriculture)
  | 
11-14
  | Fisher (swimming, nets, and small boat handling)
  | 
15-20
  | Forester (basic wood lore, lumbering)
  | 
21-23
  | Gambler (knowledge of gambling games)
  | 
24-27
  | Groom (animal handling)
  | 
28-32
  | Hunter (basic wood lore, butchering, basic tracking)
  | 
33-34
  | Jeweler (appraisal of gems and jewelry)
  | 
35-37
  | Leather worker (skinning, tanning)
  | 
38-39
  | Limner/Painter (map making, appraisal of art objects)
  | 
40-42
  | Mason (stone-cutting)
  | 
43-44
  | Miner (stone-cutting, assaying)
  | 
45-46
  | Navigator (astronomy, sailing, swimming, navigation)
  | 
47-49
  | Sailor (sailing, swimming)
  | 
50-51
  | Scribe (reading, writing, basic math)
  | 
52-53
  | Shipwright (sailing, carpentry)
  | 
54-56
  | Tailor/Weaver (weaving, sewing, embroidery)
  | 
57-59
  | Teamster/Freighter (animal handling, wagon-repair)
  | 
60-62
  | Trader/Barterer (appraisal of common goods)
  | 
63-66
  | Trapper/Furrier (basic wood lore, skinning)
  | 
67-68
  | Weaponsmith (make, repair, & evaluate weapons)
  | 
69-71
  | Woodworker/Carpenter (carpentry, carving)
  | 
72-85
  | No skill of measurable worth
  | 
86-00
  | Roll twice (reroll any result of 86-00)
  |