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Magic

10thLevel Magic

Buying Magical Items

Controlling

Creating Magical Items

Memorizing Spells

Removing Magical Items

Spell Duels

Magic Resistance, Monster Ability

Magical Aspects of Worlds

Magical Items

Amulet of Life Protection

Bag of Holding

Books

Cloak of Displacement

Contract of Nepthas

Creating

Crystal Balls

Daern’s Instant Fortress

Deck of Many Things

Experience Point Values

Extradimensional Spaces

Flatbox

Flight Items

Gem of Insight

Girdle of Many Pouches

Heward’s Handy Haversack

Iron Bands of Bilarro

Javelin of Lightning

Librams (see Books)

Manuals (see Books)

Medallion of ESP

Mirror of Mental Prowess

Periapt of Proof Against Poison

Planar alterations to

Portable Hole

Potions

Potion of Vitality

Pouch of Accessibility

Quiver of Ehlonna

Ring of Blinking

Ring of Contrariness

Ring of Regeneration

Recharging

Rod of Absorption

Rod of Beguiling

Rod of Resurrection

Rod of Rulership

Rod of Security

Rope of Entanglement

Spell Scrolls

Sphere of Annihilation

Staff of the Magi

Staff of Withering

Stone of Good Luck

Tomes (see Books)

Wand of Negation

Mental Focus, Wizard Skill

Monsters

Ability Scores

Altering

Legendary

Powers

Breath Weapon

Cause Disease

Cause Fear

Crush

Enhanced Melee Damage

Enhanced Movement

Gaze Weapon

Innate Magic

Invulnerability (Elemental)

Invulnerability (Magic)

Invulnerability (Physical)

Magic Resistance

Regeneration

Wounding