Wounding

Attacks from creatures with this power inflict damage that cannot be healed by regeneration, first aid, or by any magical means (short of a wish, 10th level healing spell, or a periapt of wound closure). Wounds caused by more powerful legendary monsters bleed freely, inflicting additional damage each round until the wound is bound or a healing spell is applied. Healing spells used in this manner don’t restore any lost hit points, they just prevent additional bleeding damage.

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