Table 8:
Monster Constitution Scores
Score
| T
| S
| M
| L
| H
| G
|
3
| 3
| 5
| 7
| 9
| 11
| 13
|
4
| 4
| 6
| 8
| 10
| 12
| 14
|
5
| 5
| 7
| 9
| 11
| 13
| 15
|
6
| 6
| 8
| 10
| 12
| 14
| 16
|
7
| 7
| 9
| 11
| 13
| 15
| 17
|
8
| 8
| 10
| 12
| 14
| 16
| 18
|
9-12
| 9
| 11
| 13
| 15
| 17
| 19
|
13
| 10
| 12
| 14
| 16
| 18
| 20
|
14
| 11
| 13
| 15
| 17
| 19
| 21
|
15
| 12
| 14
| 16
| 18
| 20
| 22
|
16
| 13
| 15
| 17
| 19
| 21
| 23
|
17
| 14
| 16
| 18
| 20
| 22
| 24
|
18
| 15
| 17
| 19
| 21
| 23
| 25
|
Intelligence: Creatures that are normally unable to speak do not gain that ability simply by
virtue of a high Intelligence score. Any creature with a score at least three
points higher than the normal value for its race can understand one or more
languages. For example, a horse with an Intelligence score of 4 might know the
common tongue and be able to give limited responses in the form of hoof taps,
whinnies, and shakes of its head. Other than this limitation, Intelligence
functions for creatures in the same way it does for characters.
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