Deck of Illusions: This set of parchment cards is usually found in an ivory, leather, or wood box. A full deck consists of 34 cards of 4 suits. When a card is drawn at random and thrown to the ground, an illusion with audible and visual components is formed. This lasts until dispelled. The illusionary creature will not go more than 30 feet away from where the card landed, but will otherwise move and act as if it were real. When the illusion is dispelled, the card becomes blank and cannot be used again. If the card is picked up, the illusion is automatically and instantly dispelled. The cards in a deck and the illusions they bring forth are as follows:

DECK OF ILLUSIONS Cards

Hearts
Diamonds
A:Red dragon
A:Beholder
K:Fighter & 4 guards
K:Wizard & apprentice
Q:Female Wizard
Q:Night hag
J:Druid
J:Harpy
10:Cloud giant
10:Fire giant
9:Ettin
9:Ogre mage
8:Bugbear
8:Gnoll
2:Goblin
2:Kobold


Spades
Clubs
A:Lich
A:Iron golem
K:Cleric & 2 underpriests
K:Thief & 3 cohorts
Q:Medusa
Q:Pixies
J:Paladin
J:Bard
10:Frost giant
10:Hill giant
9:Troll
9:Ogre
8:Hobgoblin
8:Orc
2:Goblin
2:Kobold

Jokers (2): Illusion of the deck's owner

The cards in a particular deck may differ from these, and a deck may be discovered with some of its cards missing. The illusions perform normal routines and respond to attacks—they should be played as if they were real creatures.

Table of Contents