Wand of Magic Missiles: This wand discharges magic missiles similar to those of the 1st-level wizard
spell of the same name. The missile causes 1d4+1 points of damage. It always
hits its target when the wand is wielded by a wizard, otherwise an attack roll is
required. The wand has an initiative modifier of +3, and each missile costs one
charge. A maximum of two may be expended in one round. The wand may be
recharged.
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