Spells That Are Ineffective Underwater

The following spells cannot be cast or will not function underwater. All spells are from the Player's Handbook except those labeled NS (for New Spell) which are found in Chapter 8 of this book. Spells marked with an asterisk ( * ) will function normally when cast within the bounds of an airy water spell.

1st Level

affect normal fires*

burning hands*

jump*

mount

wall of fog*

2nd Level

flaming sphere*

fog cloud *

pyrotechnics*

summon swarm

whispering wind*

3rd Level

fireball

flame arrow*

gust of wind

illusionary script*

Melf's minute meteors

wind wall

4th Level

fire aura (NS)

fire charm

fire shield *
(only the flame shield version of this spell is forbidden; the chill shield version functions normally)

fire trap

shout *

solid fog *

wall of fire

wind breath
(NS)

5th Level

cloudkill *

distance distortion

6th Level

control weather

death fog *

guards and wards *

lower water

7th Level

delayed blast fireball

8th Level

incendiary cloud

9th Level

meteor swarm

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