Priest Adventures
The DM may want to slant some of his campaign's adventures specifically to his
priest player-characters. It's not hard to do that; he has only to build the
adventure around one or more of the priest's duties or responsibilities.
The priest-oriented plot device we use to motivate the priest to action is
called a Hook. To design an adventure around the priest character, the DM has to provide a
hook that will bring the priest into the adventure, and do so in such a way
that the adventure doesn't exclude the other player-characters.
The hook must address the priest in one of his priestly roles or duties. Below
we present a variety of hooks and approaches to this sort of adventure.
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