What If They Die or Gain Experience?
When followers die, they are replaced by whatever means brought them to the
temple in the first place. A new local will volunteer his service, or the church
hierarchy will send a replacement, or the god will inspire a new NPC to
volunteer his service.
It's all right for followers to gain in experience. A soldier who defends
his temple from attackers can be expected to gain experience points; a follower
who accompanies his priest on adventures can, too.
Only followers who have been given individual names and personalities should
gain in experience. An anonymous first-level fighter guard can be expected to
remain so; but a named character could rise through levels and become
guard-lieutenant, guard-captain, personal bodyguard to the priest, etc.
Named followers gain experience at normal rates based on what they do in their
adventures. The only limits placed on all this personal growth are these: No
follower can be higher than three experience levels below the level of the
priest; and the levels of all followers of a specific temple or church cannot add up
to more than 100.
If a group of followers becomes so experienced that it adds up to more than
100 levels, the DM can take steps to reduce the number of levels. For instance, a
senior guard-captain may leave the temple when offered captaincy of a
guard-unit in another temple (one closer to his family, one more prestigious, etc.).
He'd be replaced by a captain of lower level, thus adjusting the available
experience levels downward.
Whenever a follower dies or leaves, he is replaced by a follower who was at
the experience level the original character held when he first became a follower.
For instance, let us say that a temple starts with a third-level wizard who
acts as the priest's advisor. Through adventuring, this wizard rises to sixth
level, and then is killed in an adventure. He will be replaced by a third-level
wizard.
If a guard-captain rises from second to sixth level in the course of
adventuring, and then leaves for service elsewhere, he'll be replaced by a second-level
fighter. This doesn't mean that the new fighter is the guard-captain. The
priest may prefer for some other follower, who is higher than second-level, to be
the new guard-captain. But the replacement character always arrives at the
experience level the original character held when he first became a follower.
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